Dakkapedia

Talos

Drukhari
801 model
1602 models
M 7"
T 7
SV 3+ 6+INV
W 7
LD 7+
OC 2
⌀ 60mm flying base

Every model is equipped with: twin splinter cannon; 2 macro-scalpels.

RANGED WEAPONSRANGEABSSAPD
Stinger pod 24"2D63+501
Twin haywire blaster [Anti-vehicle 4+, Devastating wounds, Twin-linked] 24"23+3-13
Twin heat lance [Assault, Melta 3, Twin-linked] 18"13+14-4D6
Twin liquifier gun [Anti-infantry 3+, Torrent, Twin-linked] 12"D6N/A4-11
Twin splinter cannon [Anti-infantry 3+, Sustained hits 1, Twin-linked] 36"33+3-12
MELEE WEAPONSRANGEAWSSAPD
Chain-flails Melee83+6-11
Macro-scalpel Melee53+7-22
Talos gauntlet Melee54+9-23
Talos ichor injector [Extra attacks] Melee12+8-2D6
ABILITIES

CORE Deadly Demise 1, Feel No Pain 5+

FACTION Power from Pain

Mindless Killing Machines (Pain): At the start of the Fight phase, you can spend 1 Pain token to Empower this unit. While Empowered, each time a model in this unit is destroyed by a melee attack, if that model has not fought this phase, roll one D6. On a 2+, do not remove it from play; that destroyed model can fight after the attacking unit has finished making its attacks, and it is then removed from play.
Devoted to Pain: If a model in this unit is equipped with 2 macro-scalpels, those weapons have the [TWIN-LINKED] ability.
Torture Device: Each time this unit destroys an enemy unit, you gain 1 additional Pain token.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1-2 Talos
WARGEAR OPTIONS
  • Any number of models can each replace their twin splinter cannon with one of the following:
    • 1 stinger pod
    • 1 twin haywire blaster
    • 1 twin heat lance
  • Any number of models can each replace one of their macro-scalpels with one of the following:
    • 1 Talos ichor injector
    • 1 twin liquifier gun
  • Any number of models can each replace one of their macro-scalpels with one of the following:
    • 1 chain flails
    • 1 Talos gauntlet
Stratagems you can use on this unit (29)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
MALICIOUS FRENZY 1CP · Reaper’s Wager · Shooting or Fight phase
FATEFUL ROLE 1CP · Reaper’s Wager · Fight phase
MURDERER’S CIRCUS 1CP · Reaper’s Wager · Fight phase
SHORTEN THE ODDS 1CP · Reaper’s Wager · Movement phase
SCINTILLATING TEMPO 1CP · Reaper’s Wager · Movement or Charge phase
INSENSIBLE TO PAIN 2CP · Realspace Raiders · Shooting or Fight phase
INSTINCTIVE SPITE 1CP · Realspace Raiders · Shooting or Fight phase
DARK HARVEST 1CP · Realspace Raiders · Fight phase
EAGER FOR THE KILL 1CP · Realspace Raiders · Movement phase
RAID AND FADE 2CP · Realspace Raiders · Shooting phase
DEADLY DEBUT 1CP · Spectacle of Spite · Fight phase
FEIGNED WEAKNESS 1CP · Spectacle of Spite · Movement phase
SYMPHONY OF SUFFERING 1CP · Covenite Coterie · Fight phase
POISONER’S ART 1CP · Covenite Coterie · Fight phase
DISTILLERS OF FEAR 2CP · Covenite Coterie · Fight phase
CONNOISSEURS OF PAIN 1CP · Covenite Coterie · Shooting or Fight phase
ENFOLDING NIGHTMARE 1CP · Covenite Coterie · Shooting phase
DOUBLE-CROSS 1CP · Kabalite Cartel · Fight phase
TAKEN ALIVE 1CP · Kabalite Cartel · Fight phase

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