Dakkapedia

Solitaire

Drukhari
1151 model
M 12"
T 3
SV 6+ 4+INV
W 4
LD 6+
OC 1
⌀ 25mm

This model is equipped with: Solitaire weapons, flip belt.

MELEE WEAPONSRANGEAWSSAPD
Solitaire weapons [Precision] Melee92+6-22
ABILITIES

CORE Fights First, Lone Operative, Stealth

FACTION Battle Focus, Disparate Paths

Blitz: Once per battle, in your Movement phase, before this model makes a Normal move, it can use this ability. If it does, until the end of the turn, add 2D6" to this model’s Move characteristic and add 3 to the Attacks characteristic of this model’s Solitaire weapons.
Blur of Movement: This model is eligible to declare a charge in a turn in which it Advanced.
PATH OF DAMNATION: This model cannot be your WARLORD.
Flip Belt: Each time the bearer’s unit makes a Normal, Advance, Fall Back or Charge move, ignore any vertical distance when determining the total distance the bearer can be moved during that move.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Solitaire – EPIC HERO
Stratagems you can use on this unit (18)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
MALICIOUS FRENZY 1CP · Reaper’s Wager · Shooting or Fight phase
FATEFUL ROLE 1CP · Reaper’s Wager · Fight phase
MURDERER’S CIRCUS 1CP · Reaper’s Wager · Fight phase
SHORTEN THE ODDS 1CP · Reaper’s Wager · Movement phase
SCINTILLATING TEMPO 1CP · Reaper’s Wager · Movement or Charge phase
DANCE MACABRE 2CP · Reaper’s Wager · Movement phase

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