M
14"
T
3
SV
4+
5+INV
W
1
LD
7+
OC
1
⌀ 32mm
The Solarite is equipped with: shardcarbine; close combat weapon.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Blast pistol [Pistol] | 6" | 1 | 3+ | 8 | -3 | D3 |
| Blaster [Assault] | 18" | 1 | 3+ | 8 | -4 | D6+1 |
| Shardcarbine [Anti-infantry 3+, Assault] | 18" | 3 | 3+ | 2 | 0 | 1 |
| Shredder [Assault, Torrent] | 18" | D6 | N/A | 6 | 0 | 1 |
| Splinter pistol [Anti-infantry 3+, Assault, Pistol] | 12" | 1 | 3+ | 2 | 0 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon | Melee | 2 | 3+ | 3 | 0 | 1 |
| Power weapon [Anti-infantry 3+] | Melee | 3 | 3+ | 3 | -2 | 1 |
CORE Deep Strike
FACTION Power from Pain
Swooping Descent (Pain): In your Movement phase, you can spend 1 Pain token to Empower this unit. While Empowered, each time a model in this unit is set up on the battlefield using the Deep Strike ability, it can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units. When doing so, if this unit is set up within 9" of one or more enemy units, until the end of the turn, it is not eligible to declare a charge.
Murderous Crossfire: After this unit has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly Drukhari unit makes a ranged attack that targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1. The same enemy unit can only be affected by this ability once per turn.
⚄ MathHammer — average damage calculator
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- 1 Solarite
- 4 Scourges
- The Solarite’s shardcarbine can be replaced with one of the following:
- 1 blast pistol and 1 power weapon
- 1 splinter pistol and 1 power weapon
- 1 Scourge’s shardcarbine can be replaced with one of the following:
- 1 blaster
- 1 shredder