M
14"
T
3
SV
4+
5+INV
W
1
LD
7+
OC
1
⌀ 32mm
The Solarite is equipped with: shardcarbine; close combat weapon.
Every Scourge is equipped with: splinter cannon; close combat weapon.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Blast pistol [Pistol] | 6" | 1 | 3+ | 8 | -3 | D3 |
| Blaster [Assault] | 18" | 1 | 3+ | 8 | -4 | D6+1 |
| Dark lance [Heavy] | 36" | 1 | 4+ | 12 | -3 | D6+2 |
| Haywire blaster [Anti-vehicle 4+, Devastating wounds, Heavy] | 24" | 2 | 4+ | 3 | -1 | 3 |
| Heat lance [Assault, Heavy, Melta 3] | 18" | 1 | 4+ | 14 | -4 | D6 |
| Shardcarbine [Anti-infantry 3+, Assault] | 18" | 3 | 3+ | 2 | 0 | 1 |
| Shredder [Assault, Torrent] | 18" | D6 | N/A | 6 | 0 | 1 |
| Splinter cannon [Anti-infantry 3+, Heavy, Sustained hits 1] | 36" | 3 | 4+ | 3 | -1 | 2 |
| Splinter pistol [Anti-infantry 3+, Assault, Pistol] | 12" | 1 | 3+ | 2 | 0 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon | Melee | 2 | 3+ | 3 | 0 | 1 |
| Power weapon [Anti-infantry 3+] | Melee | 3 | 3+ | 3 | -2 | 1 |
CORE Deep Strike
FACTION Power from Pain
Winged Strike (Pain): In your Shooting phase, when you select this unit to shoot, you can spend 1 Pain token to Empower this unit. While Empowered, each time a model in this unit makes a ranged attack, you can re-roll the Hit roll.
Airborne Evasion: In your Shooting phase, after this unit has shot, if it is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6". If it does, until the end of the turn, this unit is not eligible to declare a charge.
⚄ MathHammer — average damage calculator
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- 1 Solarite
- 4 Scourges
- The Solarite’s shardcarbine can be replaced with one of the following:
- 1 blast pistol and 1 power weapon
- 1 splinter pistol and 1 power weapon
- Any number of Scourges can each replace their splinter cannon with one of the following:
- 1 blaster
- 1 dark lance
- 1 haywire blaster
- 1 heat lance
- 1 shredder