Dakkapedia

Reavers

Drukhari
703 models
1406 models
M 16"
T 4
SV 4+ 6+INV
W 2
LD 7+
OC 2
⌀ 32mm flying base

Every model is equipped with: splinter pistol; splinter rifle; bladevanes.

RANGED WEAPONSRANGEABSSAPD
Blaster [Assault] 18"13+8-4D6+1
Heat lance [Assault, Melta 3] 18"13+14-4D6
Splinter pistol [Anti-infantry 3+, Assault, Pistol] 12"13+201
Splinter rifle [Anti-infantry 3+, Assault] 24"23+201
MELEE WEAPONSRANGEAWSSAPD
Bladevanes [Lance] Melee43+4-11
ABILITIES

FACTION Power from Pain

Matchless Swiftness (Pain): In your Movement phase, when you select this unit to Advance, you can spend 1 Pain token to Empower this unit. While Empowered, each time this unit Advances, do not make an Advance roll. Instead, until the end of the phase, add 8" to the Move characteristic of models in this unit.
Eviscerating Fly-by: Each time this unit ends a Normal or Advance move, you can select one enemy unit (excluding MONSTERS and VEHICLES) that it moved over during that move, then roll one D6 for each model in this unit: for each 4+, that enemy unit suffers 1 mortal wound.
Cluster Caltrops: Each time you roll to inflict wounds using this unit’s Eviscerating Fly-by ability, you can re-roll one D6 for each model in this unit equipped with cluster caltrops.
Grav-talon: The bearer’s melee weapons have an Armour Penetration characteristic of -2 and the [LETHAL HITS] ability.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Arena Champion
  • 2-5 Reavers
WARGEAR OPTIONS
  • For every 3 models in this unit, 1 model’s splinter rifle can be replaced with one of the following:
    • 1 blaster
    • 1 heat lance
  • For every 3 models in this unit, 1 model can be equipped with one of the following:
    • 1 cluster caltrops
    • 1 grav-talon
Stratagems you can use on this unit (31)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
MALICIOUS FRENZY 1CP · Reaper’s Wager · Shooting or Fight phase
FATEFUL ROLE 1CP · Reaper’s Wager · Fight phase
MURDERER’S CIRCUS 1CP · Reaper’s Wager · Fight phase
SHORTEN THE ODDS 1CP · Reaper’s Wager · Movement phase
SCINTILLATING TEMPO 1CP · Reaper’s Wager · Movement or Charge phase
FIGHTING SHADOWS 1CP · Realspace Raiders · Shooting or Fight phase
INSTINCTIVE SPITE 1CP · Realspace Raiders · Shooting or Fight phase
DARK HARVEST 1CP · Realspace Raiders · Fight phase
EAGER FOR THE KILL 1CP · Realspace Raiders · Movement phase
RAID AND FADE 2CP · Realspace Raiders · Shooting phase
BERSERK FUGUE 2CP · Spectacle of Spite · Fight phase
DEADLY DEBUT 1CP · Spectacle of Spite · Fight phase
FEIGNED WEAKNESS 1CP · Spectacle of Spite · Movement phase
PRETERNATURAL AGILITY 1CP · Spectacle of Spite · Movement or Charge phase
A CHALLENGE MET 2CP · Spectacle of Spite · Movement phase
ACROBATIC DISPLAY 1CP · Spectacle of Spite · Shooting phase
POSTMORTALITY 1CP · Covenite Coterie · Any phase
SYMPHONY OF SUFFERING 1CP · Covenite Coterie · Fight phase
CONNOISSEURS OF PAIN 1CP · Covenite Coterie · Shooting or Fight phase
DOUBLE-CROSS 1CP · Kabalite Cartel · Fight phase
TAKEN ALIVE 1CP · Kabalite Cartel · Fight phase

🔍 Find model image · Source (wahapedia)