Death Jester datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
8"
T
3
SV
6+
4+INV
W
4
LD
6+
OC
1
⌀ 25mm
This model is equipped with: shrieker cannon; Jester’s blade; flip belt.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Shrieker cannon | 24" | 3 | 2+ | 6 | -2 | 2 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Jester’s blade | Melee | 4 | 2+ | 4 | 0 | 1 |
CORE Lone Operative
FACTION Battle Focus, Disparate Paths
Death is Not Enough: In your Shooting phase, after this model shoots, pick one enemy unit (not MONSTERS or VEHICLES) that was hit by at least one of those attacks. That unit takes a Battle-shock test; if any of those attacks destroyed a model in it, subtract 1 from the test.
Cruel Amusement: In your Shooting phase, each time this model is chosen to shoot, pick one of the following for its shrieker cannon to have until the phase ends: [IGNORES COVER], [PRECISION], or [SUSTAINED HITS 3].
TRAVELLING PLAYERS: Unless stated otherwise, you cannot include more than one of this model in your army.
Flip Belt: Whenever the bearer's unit makes a Normal, Advance, Fall Back or Charge move, ignore any vertical distance when measuring how far the bearer can move during that move.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Death Jester