Dakkapedia

Corsair Skyreaver Band

Drukhari
1255 models
1506 models
25010 models
27511 models
M 14"
T 3
SV 5+ -INV
W 3
LD 6+
OC 1
⌀ 25mm

Every model is equipped with: brace of pistols; Corsair firearm; close combat weapon.

RANGED WEAPONSRANGEABSSAPD
Dissonance pistol [Devastating wounds, Pistol] 12"13+6-11
Dark lance [Heavy] 36"14+12-3D6+2
Flamer [Assault, Ignores cover, Torrent] 12"D6N/A401
Blaster [ASSAULT] 18"13+8-4D6+1
Aeldari missile launcher – sunburst [BLAST] 48"D6 3+4-11
Shredder [ASSAULT, TORRENT] 18"D6 N/A601
Splinter cannon [Anti-infantry 3+, Heavy, Sustained hits 1] 36"34+3-12
Shuriken catapult [Assault] 18"23+4-11
Corsair firearm [Assault, Lethal hits] 24"43+401
Shuriken cannon [Sustained hits 1] 24"33+6-12
Shardcarbine [Anti-infantry 3+, Assault] 18"33+201
Fusion gun [Assault, Melta 2] 12"13+8-4D6+1
Brace of pistols [Assault, Pistol] 12"23+301
Aeldari missile launcher – starshot 48"13+10-2D6
MELEE WEAPONSRANGEAWSSAPD
Spar-glaive Melee43+301
Close combat weapon Melee23+301
Void sabre Melee33+4-21
ABILITIES

CORE Deep Strike

Skyleap: At the end of your opponent’s turn, if this unit is not within Engagement Range of one or more enemy units, you can remove this unit from the battlefield and place it into Strategic Reserves.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 0-1 Corsair Skyreaver Felarch
  • 5-10 Corsair Skyreavers
WARGEAR OPTIONS
  • Any number of models can each have their Corsair firearm replaced with one of the following:
    • 1 shardcarbine
    • 1 shuriken catapult
    • 1 spar-glaive
  • For every 5 models in this unit, 1 model’s Corsair firearm can be replaced with one of the following:
    • 1 Aeldari missile launcher
    • 1 blaster
    • 1 dark lance
    • 1 flamer
    • 1 fusion gun
    • 1 shredder
    • 1 shuriken cannon
    • 1 splinter cannon
  • The Corsair Skyreaver Felarch can be equipped with one of the following:
    • 1 dissonance pistol
    • 1 void sabre
Stratagems you can use on this unit (32)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
MALICIOUS FRENZY 1CP · Reaper’s Wager · Shooting or Fight phase
FATEFUL ROLE 1CP · Reaper’s Wager · Fight phase
MURDERER’S CIRCUS 1CP · Reaper’s Wager · Fight phase
SHORTEN THE ODDS 1CP · Reaper’s Wager · Movement phase
SCINTILLATING TEMPO 1CP · Reaper’s Wager · Movement or Charge phase
DANCE MACABRE 2CP · Reaper’s Wager · Movement phase
FIGHTING SHADOWS 1CP · Realspace Raiders · Shooting or Fight phase
INSTINCTIVE SPITE 1CP · Realspace Raiders · Shooting or Fight phase
DARK HARVEST 1CP · Realspace Raiders · Fight phase
EAGER FOR THE KILL 1CP · Realspace Raiders · Movement phase
RAID AND FADE 2CP · Realspace Raiders · Shooting phase
WRAITHLIKE RETREAT 1CP · Skysplinter Assault · Fight phase
POUNCE ON THE PREY 1CP · Skysplinter Assault · Movement phase
SKYBORNE ANNIHILATION 1CP · Skysplinter Assault · Shooting phase
DEADLY DEBUT 1CP · Spectacle of Spite · Fight phase
FEIGNED WEAKNESS 1CP · Spectacle of Spite · Movement phase
SYMPHONY OF SUFFERING 1CP · Covenite Coterie · Fight phase
CONNOISSEURS OF PAIN 1CP · Covenite Coterie · Shooting or Fight phase
DOUBLE-CROSS 1CP · Kabalite Cartel · Fight phase
TAKEN ALIVE 1CP · Kabalite Cartel · Fight phase

🔍 Find model image · Source (wahapedia)