Dakkapedia

Lord of Change

Chaos Daemons
2851 model
M 12"
T 10
SV 6+ 4+INV
W 18
LD 6+
OC 5
⌀ 100mm

This model is equipped with: Bolt of Change; staff of Tzeentch.

RANGED WEAPONSRANGEABSSAPD
Rod of sorcery [Psychic] 18"62+8-12
Bolt of Change – witchfire [Psychic] 18"92+9-11
Bolt of Change – focused witchfire [Hazardous, Psychic] 18"92+9-23
MELEE WEAPONSRANGEAWSSAPD
Baleful sword [Extra attacks] Melee33+7-23
Staff of Tzeentch [Psychic] Melee53+6-13
ABILITIES

CORE Deadly Demise D6, Deep Strike

FACTION The Shadow of Chaos

Daemon Lord of Tzeentch (Aura): While a friendly Tzeentch Legiones Daemonica unit is within 6" of this model, each time a model in that unit makes a ranged attack, add 1 to the Strength characteristic of that attack.
Master of Magicks (Psychic): In your Shooting phase, select one of the following abilities: [IGNORES COVER]; [LETHAL HITS]; [SUSTAINED HITS D3]. Until the end of the phase, this model’s Bolt of Change has that ability.
Greater Daemon of Tzeentch (Aura): While a friendly Tzeentch Legiones Daemonica unit is within 6" of this model, that unit is within your army’s Shadow of Chaos.
Damaged: 1-7 wounds remaining While this model has 1-7 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Lord of Change
WARGEAR OPTIONS
  • This model can be equipped with one of the following:
    • 1 rod of sorcery
    • 1 baleful sword
Stratagems you can use on this unit (33)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
CORRUPT REALSPACE 1CP · Daemonic Incursion · Command phase
WARP SURGE 1CP · Daemonic Incursion · Charge phase
DRAUGHT OF TERROR 1CP · Daemonic Incursion · Shooting or Fight phase
DENIZENS OF THE WARP 1CP · Daemonic Incursion · Any phase
THE REALM OF CHAOS 1CP · Daemonic Incursion · Any phase
DAEMONIC INVULNERABILITY 1CP · Daemonic Incursion · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PARTING BLOWS 1CP · Daemonic Incursion · Fight phase
INSUBSTANTIAL ENTITIES 1CP · Daemonic Incursion · Movement phase
INCORPOREAL TERRORS 1CP · Daemonic Incursion · Shooting phase
IMPOSSIBLE ECLIPSE 1CP · Scintillating Legion · Any phase
PYROGENESIS 1CP · Scintillating Legion · Shooting or Fight phase
FLICKERING REALITY 1CP · Scintillating Legion · Charge phase
FATEBORNE NIGHTMARES 1CP · Scintillating Legion · Movement or Charge phase
FICKLEFIRE 1CP · Scintillating Legion · Shooting phase
DELIRIUM UNMADE 1CP · Scintillating Legion · Fight phase
SPITEFUL DEMISE 1CP · Shadow Legion · Any phase
CHANNELLED WRATH 1CP · Shadow Legion · Fight phase
DEATH DENIED 1CP · Shadow Legion · Command phase
ENCROACHING DARKNESS 1CP · Shadow Legion · Shooting phase
SHADE PATH 2CP · Shadow Legion · Charge phase
BINDING SHADOW 1CP · Shadow Legion · Fight phase

🔍 Find model image · Source (wahapedia)