Flesh Hounds datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
12"
T
4
SV
7+
5+INV
W
2
LD
7+
OC
1
⌀ 60 x 35.5mm
The Gore Hound is equipped with: burning roar; gore-drenched fangs; collar of Khorne.
Every Flesh Hound is equipped with: gore-drenched fangs; collar of Khorne.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Burning roar [Ignores cover, Torrent] | 12" | D6 | N/A | 4 | 0 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Gore-drenched fangs | Melee | 3 | 3+ | 5 | -1 | 1 |
CORE Deep Strike
FACTION The Shadow of Chaos
Hunters from the Warp: At the end of your opponent's turn, if this unit is not within Engagement Range of any enemy unit, you may take it off the battlefield and put it into Strategic Reserves.
Collar of Khorne: The bearer has the Feel No Pain 3+ ability against Psychic Attacks.
Led by: Karanak.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Gore Hound
- 4-9 Flesh Hounds
- None