Fluxmaster datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
12"
T
4
SV
6+
4+INV
W
4
LD
7+
OC
1
⌀ 60mm flying base
This model is equipped with: Arcane Fireball; Herald combat weapon.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Arcane Fireball – witchfire [Psychic] | 18" | 3 | 3+ | 5 | -1 | D3 |
| Arcane Fireball – focused witchfire [Devastating wounds, Hazardous, Psychic] | 18" | 3 | 3+ | 6 | -2 | D3 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Herald combat weapon [Psychic] | Melee | 3 | 4+ | 4 | -1 | 1 |
CORE Deep Strike, Leader
FACTION The Shadow of Chaos
Fluxmaster: While this model leads a unit, each time an attack is made against that unit, subtract 1 from the Hit roll.
Altered Reality (Psychic): Once per battle round, after a Hit roll, Wound roll, or saving throw is made for this model, you can set that roll's result to a 6.
Leader: This model can be attached to: Blue Horrors, Pink Horrors.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Fluxmaster
- None
- Wargear: Arcane Fireball, Herald combat weapon
- Weapon Upgrades: Weapon Modifications, Crusade Relic Upgrades