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Fateskimmer

Chaos Daemons
951 model
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Fateskimmer datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 12"
T 7
SV 6+ 4+INV
W 9
LD 7+
OC 3
⌀ 120 x 92mm

This model is equipped with: Arcane Fireball; Herald combat weapon; Screamer bites.

RANGED WEAPONSRANGEABSSAPD
Arcane Fireball – witchfire [Psychic] 18"33+5-1D3
Arcane Fireball – focused witchfire [Devastating wounds, Hazardous, Psychic] 18"33+6-2D3
MELEE WEAPONSRANGEAWSSAPD
Herald combat weapon [Psychic] Melee34+4-11
Screamer bites [Anti-monster 4+, Anti-vehicle 4+, Extra attacks] Melee63+6-22
ABILITIES

CORE Deep Strike, Leader

FACTION The Shadow of Chaos

Fateskimmer: While this model is leading a unit, melee weapons equipped by models in that unit have the [LETHAL HITS] ability.
Rider of the Immaterial Winds: Once per battle, at the end of your opponent's turn, if this model's unit is not within Engagement Range of one or more enemy units, you can take it off the battlefield and put it into Strategic Reserves.
Leader: This model can be attached to: Screamers.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Fateskimmer
WARGEAR OPTIONS
  • None
LOADOUT CHOICES
  • Wargear: Screamer bites, Arcane Fireball, Herald combat weapon
  • Weapon Upgrades: Weapon Modifications, Crusade Relic Upgrades
Stratagems you can use on this unit (32)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
CORRUPT REALSPACE 1CP · Daemonic Incursion · Command phase
WARP SURGE 1CP · Daemonic Incursion · Charge phase
DRAUGHT OF TERROR 1CP · Daemonic Incursion · Shooting or Fight phase
DENIZENS OF THE WARP 1CP · Daemonic Incursion · Any phase
THE REALM OF CHAOS 1CP · Daemonic Incursion · Any phase
DAEMONIC INVULNERABILITY 1CP · Daemonic Incursion · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PARTING BLOWS 1CP · Daemonic Incursion · Fight phase
INSUBSTANTIAL ENTITIES 1CP · Daemonic Incursion · Movement phase
INCORPOREAL TERRORS 1CP · Daemonic Incursion · Shooting phase
PYROGENESIS 1CP · Scintillating Legion · Shooting or Fight phase
FLICKERING REALITY 1CP · Scintillating Legion · Charge phase
FATEBORNE NIGHTMARES 1CP · Scintillating Legion · Movement or Charge phase
FICKLEFIRE 1CP · Scintillating Legion · Shooting phase
DELIRIUM UNMADE 1CP · Scintillating Legion · Fight phase
SPITEFUL DEMISE 1CP · Shadow Legion · Any phase
CHANNELLED WRATH 1CP · Shadow Legion · Fight phase
DEATH DENIED 1CP · Shadow Legion · Command phase
ENCROACHING DARKNESS 1CP · Shadow Legion · Shooting phase
SHADE PATH 2CP · Shadow Legion · Charge phase
BINDING SHADOW 1CP · Shadow Legion · Fight phase

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Build your Chaos Daemons army

Staple kits that pair with this unit — or see the full Chaos Daemons starter guide.

Skarbrand Khorne centerpiece Greater Daemon 🛒
Bloodletters Second core block 🛒
Flesh Hounds More fast melee 🛒
Skull Cannon Ranged support 🛒