Dakkapedia

Sanctifiers

Adepta Sororitas
1109 models
M 6"
T 3
SV 6+ 5+INV
W 1
LD 7+
OC 1
⌀ 25mm

The Miraculist is equipped with: holy fire; burning hands.

The Salvationist is equipped with: close combat weapon; Salvationist medikit.

The Death Cult Assassin is equipped with: Death Cult blades.

1 Missionary is equipped with: plasma gun; Sanctifier melee weapon.

1 Missionary is equipped with: Ministorum flamer; Sanctifier melee weapon.

Every Sanctifier is equipped with: Ministorum hand flamer; Sanctifier melee weapon.

RANGED WEAPONSRANGEABSSAPD
Holy fire [Ignores cover, One shot, Torrent] 12"D6N/A6-12
Meltagun [Melta 2] 12"14+9-4D6
Ministorum flamer [Ignores cover, Torrent] 12"D6N/A501
Ministorum hand flamer [Ignores cover, Pistol, Torrent] 12"D6N/A401
Plasma gun – standard [Rapid fire 1] 24"14+7-21
Plasma gun – supercharge [Hazardous, Rapid fire 1] 24"14+8-32
MELEE WEAPONSRANGEAWSSAPD
Burning hands [Devastating wounds] Melee12+6-23
Close combat weapon Melee23+301
Death Cult blades [Precision] Melee42+4-21
Sanctifier melee weapon Melee33+301
ABILITIES

CORE Scouts 6"

FACTION Acts of Faith

One Shot: The bearer can only shoot with this weapon once per battle.
Ministorum Sermon: While this unit contains a MINISTORUM PRIEST, melee weapons equipped by models in this unit have the [SUSTAINED HITS 1] ability.
Cherub: Once per battle, after this unit has performed an Act of Faith, you gain 1 Miracle dice.

Designer’s Note: Place a Cherub token next to the unit, removing it once this ability has been used.
ATTACHED UNIT: If a Ministorum Priest from your army with the Leader ability can be attached to a Battle Sisters Squad, it can be attached to this unit instead. If a MINISTORUM PRIEST from your army is attached to this unit during the Declare Battle Formations step, that model gains the Scouts 6" ability.
Salvationist Medikit: In your Command phase, if the bearer is on the battlefield, you can return up to D3 destroyed models (excluding CHARACTER models) to this unit.
Simulacrum Imperialis: At the end of your Command phase, for each objective marker you control that has one or more units from your army with this ability within range of it, roll one D6: on a 4+, you gain 1 Miracle dice showing a value equal to that result.
Led by: Ministorum Priest.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Miraculist
  • 1 Salvationist
  • 1 Death Cult Assassin
  • 2 Missionaries
  • 4 Sanctifiers
WARGEAR OPTIONS
  • 1 Missionary model can have its 1 plasma gun replaced with 1 meltagun.
  • 1 Missionary model equipped with 1 plasma gun can be equipped with 1 holy fire (this model’s plasma gun cannot be replaced).
  • 1 Sanctifier model can have its 1 Sanctifier melee weapon replaced with 1 Ministorum hand flamer and 1 close combat weapon.
  • 1 Sanctifier model can have its 1 Sanctifier melee weapon replaced with 1 close combat weapon and 1 simulacrum imperialis.
Stratagems you can use on this unit (31)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
SUFFERING AND SACRIFICE 1CP · Hallowed Martyrs · Fight phase
RIGHTEOUS VENGEANCE 1CP · Hallowed Martyrs · Fight phase
SPIRIT OF THE MARTYR 2CP · Hallowed Martyrs · Fight phase
PRAISE THE FALLEN 1CP · Hallowed Martyrs · Shooting phase
BOUNDLESS ZEAL 1CP · Penitent Host · Movement phase
SHIELD OF AVERSION 1CP · Bringers of Flame · Shooting or Fight phase
RIGHTEOUS BLOWS 1CP · Bringers of Flame · Fight phase
CLEANSING FLAMES 2CP · Bringers of Flame · Shooting phase
RITES OF FIRE 1CP · Bringers of Flame · Shooting phase
SHIELD OF FAITH 1CP · Army of Faith · Any phase
LIGHT OF THE EMPEROR 1CP · Army of Faith · Command phase
FAITH AND FURY 1CP · Army of Faith · Fight phase
BLINDING RADIANCE 1CP · Army of Faith · Shooting or Fight phase
DIVINE GUIDANCE 1CP · Army of Faith · Shooting or Fight phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SHIELD OF DENIAL 1CP · Champions of Faith · Any phase
SUFFER NOT THE UNFAITHFUL 1CP · Champions of Faith · Shooting or Fight phase
TO THE HEART OF HERESY 1CP · Champions of Faith · Fight phase
PATH OF THE RIGHTEOUS 1CP · Champions of Faith · Fight phase
INDEFATIGABLE DEDICATION 1CP · Champions of Faith · Movement phase

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