Sacred Rites:Each ADEPTASORORITAS unit from your army can perform up to two Acts of Faith per phase, instead of just one.
Enhancements
Litanies of Faith (10 pts):CANONESS or PALATINE model only. At the start of your Command phase, if the bearer is on the battlefield, take a Leadership test for the bearer. If that test is passed, you gain 1 Miracle dice.
Blade of Saint Ellynor (15 pts):ADEPTASORORITAS model only. Improve the Strength and Armour Penetration characteristics of the bearer’s melee weapons by 1, and those weapons have the [PRECISION] ability. In addition, each time the bearer fights, if one or more enemy models are destroyed by those attacks, you gain 1 Miracle dice.
Divine Aspect (5 pts):ADEPTASORORITAS model only. In your Movement phase, you can select one enemy unit within 12" of the bearer; that unit must take a Battle-shock test. If that test is failed, you gain 1 Miracle dice.
Triptych of the Macharian Crusade (20 pts):ADEPTASORORITAS model only. Each time the bearer uses an Act of Faith to substitute a saving throw, that saving throw is successful, irrespective of the value of the Miracle dice used.
Stratagems
SHIELD OF FAITH1CP · Army of Faith – Battle Tactic Stratagem · Any phase
WHEN: Any phase, just after an ADEPTASORORITAS unit from your army suffers a mortal wound.
TARGET: That ADEPTASORORITAS unit, or one friendly ADEPTA SORORITAS JUMP PACK unit within 3" of it.
EFFECT: Until the end of the phase, models in your unit have the Feel No Pain 5+ ability against mortal wounds. If you targeted an ADEPTASORORITASJUMPPACK unit from your army with this Stratagem, then until the end of the phase, while a friendly ADEPTASORORITAS unit is unit is within 3" of your unit, models in that unit have the Feel No Pain 5+ ability against mortal wounds.
FAITH AND FURY1CP · Army of Faith – Battle Tactic Stratagem · Fight phase
WHEN: Fight phase.
TARGET: One ADEPTASORORITAS unit from your army that has not been selected to fight this phase.
EFFECT: Until the end of the phase, melee weapons equipped by models in your unit have the [LANCE] ability. If one or more enemy models are destroyed as the result of your unit's attacks this phase, you gain 1 Miracle dice.
DIVINE GUIDANCE1CP · Army of Faith – Battle Tactic Stratagem · Shooting or Fight phase
WHEN: Your Shooting phase or the Fight phase.
TARGET: That ADEPTASORORITAS unit from your army that has not been selected to shoot or fight this phase.
EFFECT: Until the end of the phase, each time a model in your unit makes an attack, improve the Armour Penetration characteristic of that attack by 1. If one or more enemy models are destroyed as the result of any of those attacks, you gain 1 Miracle dice.
LIGHT OF THE EMPEROR1CP · Army of Faith – Battle Tactic Stratagem · Command phase
WHEN: Command phase.
TARGET: One ADEPTASORORITAS unit from your army.
EFFECT: Until the end of the turn, your unit is blessed. While a unit is blessed, it can ignore any or all modifiers to the following: the profile characteristics of its models; the Weapon Skill or Ballistic Skill characteristics of weapons equipped by its models; any roll or test made for it (excluding modifiers to saving throws). If your unit has the JUMP PACK keyword, until the end of the turn, while a friendly ADEPTASORORITAS unit is within 3" of your unit, that friendly unit is also blessed.
ANGELIC DESCENT1CP · Army of Faith – Strategic Ploy Stratagem · Fight phase
WHEN: End of your opponent’s Fight phase.
TARGET: One ADEPTA SORORITAS JUMP PACK unit from your army.
EFFECT: Remove your unit from the battlefield and place it into Strategic Reserves.
RESTRICTIONS: You cannot select a unit that is within Engagement Range of one or more enemy units.
BLINDING RADIANCE1CP · Army of Faith – Strategic Ploy Stratagem · Shooting or Fight phase
WHEN: Your opponent's Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
TARGET: One ADEPTASORORITAS unit from your army that was selected as the target of one or more of the attacking unit's attacks, or one friendly ADEPTA SORORITAS JUMP PACK unit within 3" of such a unit.
EFFECT: Until the end of the phase, each time an attack targets your unit, subtract 1 from the Hit roll. If you targeted an ADEPTASORORITASJUMPPACK unit from your army with this Stratagem, then until the end of the phase, while a friendly ADEPTASORORITAS unit is unit is within 3" of your unit, each time an attack targets that unit, subtract 1 from the Hit roll.
Bringers of Flame
Detachment rules
Fervent Purgation:Ranged weapons equipped by ADEPTASORORITAS models from your army have the [ASSAULT] ability, and each time an attack made with such a weapon targets a unit within 6", add 1 to the Strength characteristic of that attack.
Enhancements
Righteous Rage (15 pts):ADEPTASORORITAS model only. Each time the bearer is selected to fight, you can first discard up to 3 Miracle dice. For each Miracle dice just discarded, until the end of the phase, add 1 to the Attacks and Strength characteristics of the bearer’s melee weapons.
Manual of Saint Griselda (20 pts):ADEPTASORORITAS model only. At the start of your Command phase, you can discard up to 2 Miracle dice. Then, add 1 Miracle dice to your Miracle Dice pool showing a value equal to the sum of the two Miracle dice you just discarded (to a maximum of 6).
Fire and Fury (30 pts):ADEPTASORORITAS model only. While the bearer is leading a unit, add 1 to the Attacks characteristic of Torrent weapons equipped by models in that unit, and all other ranged weapons equipped by models in that unit have the [SUSTAINED HITS 1] ability.
Iron Surplice of Saint Istalela (10 pts):CANONESS or PALATINE model only. The bearer has a Save characteristic of 2+ and the Feel No Pain 5+ ability.
WHEN: Your opponent’s Shooting phase, just after an enemy unit has shot.
TARGET: One ADEPTA SORORITAS TRANSPORT unit from your army that was selected as the target of one or more of the attacking unit's attacks.
EFFECT: One unit embarked within your TRANSPORT can disembark as if it were your Movement phase, and can then shoot as if it were your Shooting phase, but must target only that enemy unit when doing so, and can only do so if that enemy unit is an eligible target.
RITES OF FIRE1CP · Bringers of Flame – Battle Tactic Stratagem · Shooting phase
WHEN: Your Shooting phase.
TARGET: One ADEPTASORORITAS unit from your army that disembarked from a TRANSPORT this turn and has not been selected to shoot this phase.
EFFECT: Until the end of the phase, each time a model in your unit makes a ranged attack that targets an enemy unit within 6" that is also within range of an objective marker, add 1 to the Wound roll. If one or more enemy models are destroyed as the result of those attacks, select one of those destroyed models; that destroyed model’s unit must take a Battle-shock test.
TARGET: One ADEPTASORORITAS unit from your army that has not been selected to fight this phase.
EFFECT: Until the end of the phase, melee weapons equipped by models in your unit have the [LETHAL HITS] ability. If one or more enemy models are destroyed as the result of attacks made by those weapons this phase, select one of those destroyed models; that destroyed model’s unit must take a Battle-shock test.
SHIELD OF AVERSION1CP · Bringers of Flame – Battle Tactic Stratagem · Shooting or Fight phase
WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
TARGET: One ADEPTASORORITAS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.
CARRY FORTH THE FAITHFUL1CP · Bringers of Flame – Strategic Ploy Stratagem · Movement phase
WHEN: Your Movement phase, just before an ADEPTA SORORITAS TRANSPORT model from your army Advances.
TARGET: That ADEPTASORORITASTRANSPORT model.
EFFECT: Until the end of the turn, you can re-roll Advance rolls made for your TRANSPORT, and units can disembark from your TRANSPORT even though it Advanced. Units that do so count as having made a Normal move, and cannot declare a charge this turn
Champions of Faith
Detachment rules
Righteous Purpose:In your Command phase, you can select up to 3 Adepta Sororitas units from your army (including units that are embarked within Transports), until the start of your next Command phase, those units are Righteous. While a unit is Righteous:
Add 1" to the Move characteristic of models in that unit.
Improve the Leadership characteristic of models in that unit by 1.
Improve the Weapon Skill and Ballistic Skill characteristics of weapons equipped by Battle Sisters Squad, Celestian Sacresants and Paragon Warsuits models in that unit by 1.
Keywords While a CELESTIANSACRESANTS unit from your army is not Battle-shocked, add 1 to the Objective Control characteristic of Celestian Sacresants models in that unit.
Enhancements
Triptych of Judgement (15 pts):ADEPTASORORITAS model only. Each time a model in the bearer’s unit makes an attack, you can ignore any or all modifiers to that attack’s Ballistic Skill or Weapon Skill characteristics and/or any or all modifiers to the Hit roll.
Mark of Devotion (30 pts):ADEPTASORORITAS model only. Add 1 to the Attacks characteristic of the bearer’s melee weapons. While the bearer’s unit is Righteous, add 2 to the Attacks characteristic and add 1 to the Damage characteristic of the bearer’s melee weapons instead.
Eyes of the Oracle (10 pts):ADEPTASORORITAS model only. The bearer’s weapons have the [PRECISION] ability. Each time the bearer’s unit destroys an enemy CHARACTER model, you gain 1CP.
Sanctified Amulet (25 pts):ADEPTASORORITAS model only. Enemy units that are set up on the battlefield from Reserves cannot be set up within 12" of the bearer.
Stratagems
TO THE HEART OF HERESY1CP · Champions of Faith – Battle Tactic Stratagem · Fight phase
WHEN: Fight phase.
TARGET: One ADEPTASORORITAS unit from your army that has not been selected to fight this phase.
EFFECT: Until the end of the turn, improve the Strength characteristic of melee weapons equipped by models in your unit by 1. If your unit is Righteous, until the end of the phase, improve the Armour Penetration characteristic of melee weapons equipped by models in your unit by 1 as well.
PATH OF THE RIGHTEOUS1CP · Champions of Faith – Battle Tactic Stratagem · Fight phase
WHEN: Fight phase.
TARGET: One ADEPTASORORITAS unit from your army that has not been selected to fight this phase.
EFFECT: Until the end of the turn, each time a model in your unit makes a Pile-in or Consolidation move, it can move up to 6" instead of up to 3". When doing so, if your unit is Righteous, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the closest enemy unit.
BASTION OF FAITH1CP · Champions of Faith – Battle Tactic Stratagem · Fight phase
WHEN: Fight phase, just after an enemy unit has selected its targets.
TARGET: One Celestian Sacresants unit that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time an attack targets your unit, subtract 1 from the Hit roll. In addition, if your unit is Righteous, you can select one other CELESTIANSACRESANTS unit from your army that is not Battle-shocked and is within 6" of your unit. Until the end of the phase, each time an attack targets that CELESTIANSACRESANTS unit, subtract 1 from the Hit roll as well.
SHIELD OF DENIAL1CP · Champions of Faith – Battle Tactic Stratagem · Any phase
WHEN: Any phase, just after a mortal wound is allocated to an ADEPTASORORITAS unit from your army.
TARGET: That ADEPTASORORITAS unit.
EFFECT: Until the end of the phase, models in your unit have the Feel No Pain 6+ ability against mortal wounds. If your unit is Righteous, until the end of the phase, models in your unit have the Feel No Pain 5+ ability against mortal wounds instead.
SUFFER NOT THE UNFAITHFUL1CP · Champions of Faith – Strategic Ploy Stratagem · Shooting or Fight phase
WHEN: Your Shooting phase or the Fight phase.
TARGET: One ADEPTASORORITAS unit from your army that is Righteous and that has not been selected to shoot or fight this phase.
EFFECT: Select either the [LETHAL HITS] or [SUSTAINED HITS 1] ability. Until the end of the phase, weapons equipped by models in your unit have the selected ability.
INDEFATIGABLE DEDICATION1CP · Champions of Faith – Strategic Ploy Stratagem · Movement phase
WHEN: Your Movement phase, just after an ADEPTASORORITAS unit from your army Falls Back.
TARGET: That ADEPTASORORITAS unit.
EFFECT: Until the end of the turn, your unit is eligible to shoot in a turn in which it Fell Back. If your unit is Righteous, until the end of the turn, your unit is eligible to shoot and declare a charge in a turn in which it Fell Back instead.
Chorus Of Condemnation from GW pack
Detachment rules
Angelic Judgement:Granted a greater perspective of the heretical foe’s disposition, an Order’s angelic veterans roar condemnatory psalms of revelation that unmask the enemy’s evil for all to see. Friendly ADEPTA SORORITAS INFANTRY FLY units have the following ability: Condemnatory Psalms: In your Shooting phase, this unit can select one visible enemy unit within 12". That enemy unit is condemned: ▪While a unit is condemned, that unit has +3" detection range.
Enhancements
Clarion Of Urgency:This passionate slayer of the blasphemous leads her warriors in powered jet‑leaps to reach the condemned foe, no matter where they lurk. CANONESS WITH JUMP PACK model only. At the end of your opponent’s Fight phase, if this unit is unengaged, you can place this unit in strategic reserves.
Symphonic Payload Upgrade:These caches of thrice‑blessed ordnance are launched in sacred salvoes of harmonised immolation that can scour the Emperor’s foes from existence. EXORCIST unit only. This unit can re‑roll rolls to determine the A of a weapon.
Inspirational Battle Canticles:
Stratagems
Inspirational Battle Canticles1CP
Roared blessings and deafening reminders of sacred duty fan afresh the fires of conviction which blaze through the souls of the God‑Emperor’s faithful. WHEN: Start of the Command phase. TARGET: One friendly ADEPTA SORORITAS INFANTRY FLY unit or one friendly EXORCIST unit. EFFECT: Select one friendly battle‑shocked ADEPTA SORORITAS unit within 6" of your unit. That unit is no longer battle‑shocked. HARMONISED EXORCISM
Harmonised Exorcism1CP
In harmony with the targeting hymnals of angelic warriors, an Exorcist’s devastating rockets seem drawn to the heresy of the foe. WHEN: Your Shooting phase, when a friendly EXORCIST unit is selected to shoot. TARGET: That EXORCIST unit. EFFECT: Select one unit visible to and within 9" of a friendly ADEPTA SORORITAS INFANTRY FLY unit. Your unit’s ranged attacks that target that unit have +1 to hit rolls. DEVASTATING REPRISE
Devastating Reprise1CP
With shock waves, shrapnel and deafening hymnals shattering their cohesion, survivors of an Exorcist strike are unready to face fresh skyborne assaults. WHEN: Your Shooting phase, when a friendly EXORCIST unit has shot. TARGET: One friendly ADEPTA SORORITAS INFANTRY FLY unit. EFFECT: Select one enemy unit (excluding MONSTER/VEHICLE units) hit by those ranged attacks. Your unit’s ranged attacks that target that unit have [DEVASTATING WOUNDS]. ANGELIC WARRIORS AND SYMPHONIC BARRAGES HIT THE FOE WITH DENUNCIATORY JUDGEMENT
Hallowed Martyrs
Detachment rules
The Blood of Martyrs:Each time an ADEPTASORORITAS model from your army makes an attack, add 1 to the Hit roll if that model’s unit is below its Starting Strength, and add 1 to the Wound roll as well if that model’s unit is Below Half-strength.
Enhancements
Saintly Example (10 pts):ADEPTASORORITAS model only. When the bearer is destroyed, you gain an additional D3 Miracle dice.
Through Suffering, Strength (25 pts):ADEPTASORORITAS model only. Add 1 to the Attacks, Strength and Damage characteristics of the bearer’s melee weapons. If the bearer has lost one or more wounds, add 2 to the Attacks, Strength and Damage characteristics of the bearer’s melee weapons instead.
Chaplet of Sacrifice (25 pts):ADEPTASORORITAS model only. At the end of your Command phase, if the bearer is on the battlefield, you can re-roll 1 Miracle dice from your Miracle dice pool and return it to your Miracle dice pool showing the new result you rolled. When doing so, if the bearer's unit is below its Starting Strength, you can re-roll up to 3 Miracle dice in this way instead.
Mantle of Ophelia (20 pts):Canoness or Palatine model only. Each time an attack is allocated to the bearer, change the Damage characteristic of that attack to 1.
TARGET: One ADEPTASORORITAS unit from your army that has not been selected to fight this phase.
EFFECT: Until the end of the phase, each time a model in your unit makes a melee attack, you can re-roll the Hit roll and, if your unit is Below Half-strength, you can re-roll the Wound roll as well.
TARGET: One Adepta Sororitas Character unit from your army that was just destroyed. You can use this Stratagem on that unit even though it was just destroyed.
EFFECT: You can discard 1-3 Miracle dice. At the end of the phase, set the last destroyed model from your unit back up on the battlefield, as close as possible to where it was destroyed and not within Engagement Range of any enemy models. Roll one D3, adding 1 to the result for each Miracle dice you discarded. That model is set back up with that number of wounds remaining (up to its starting number of wounds).
RESTRICTIONS: You cannot select Saint Celestine as the target of this Stratagem. You cannot select the same CHARACTER as the target of this Stratagem more than once per battle.
TARGET: One Adepta Sororitas Infantry or Adepta Sororitas Walker unit from your army.
EFFECT: Until the end of the phase, each time an enemy model within Engagement Range of your unit selects its targets, it must select your unit as the target of its attacks.
TARGET: One ADEPTA SORORITAS VEHICLE model from your army with the Deadly Demise ability that was just destroyed. You can use this Stratagem on that model even though It was just destroyed.
EFFECT: Do not roll one D6 to determine whether mortal wounds are inflicted by your model's Deadly Demise ability. Instead, mortal wounds are automatically inflicted.
SPIRIT OF THE MARTYR2CP · Hallowed Martyrs – Strategic Ploy Stratagem · Fight phase
WHEN: Fight phase, just after an enemy unit has selected its targets.
TARGET: One ADEPTASORORITAS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, do not remove it from play. The destroyed model can fight after the attacking unit has finished making its attacks, and is then removed from play.
WHEN: Your opponent’s Shooting phase, just after an enemy unit has shot.
TARGET: One ADEPTASORORITAS unit from your army that had one or more of its models destroyed as a result of the attacking unit’s attacks.
EFFECT: Your unit can shoot as if it were your Shooting phase, but it must target only that enemy unit when doing so, and can only do so if that enemy unit is an eligible target.
Penitent Host
Detachment rules
Desperate for Redemption:At the start of the battle round, you can select one of the following Vows of Atonement to be active for your army until the start of the next battle round. You can only select each Vow of Atonement once per battle.
The Path of the Penitent
With psalms on their lips, the faithful hurl themselves forward.
Add 3" to the Move characteristic of PENITENT models from your army.
Absolution in Battle
The penitents smite the Emperor's foes with unmatched zeal.
Each time a unit from your army is selected to fight, if that unit made a Chargemove this turn, until the end of the phase, add 1 to the Attacks and Strength characteristics of melee weapons equipped by PENITENT models in that unit.
Death Before Disgrace
Even the most grievous wound cannot stop a penitent warrior in their quest to earn redemption in the eyes of the Emperor.
Each time a PENITENT model from your army is destroyed by a melee attack, if that model has not fought this phase, roll one D6. On a 2+, do not remove it from play; the destroyed model can fight after the attacking unit has finished making its attacks, and is then removed from play.
Enhancements
Psalm of Righteous Judgement (30 pts):ADEPTASORORITAS model only. While the bearer is on the battlefield, each time an enemy unit is destroyed by a penitent unit from you army, you can discard 1 Miracle dice then gain 1 Miracle dice showing a value of 6.
Verse of Holy Piety (15 pts):PENITENT model only. Once per battle, at the start of the battle round, select one Vow of Atonement. Until the start of the next battle round, that Vow of Atonement is active for the bearer’s unit in addition to any that is active for your army, even if you have already selected that Vow of Atonement this battle.
Refrain of Enduring Faith (25 pts):PENITENT model only. While the bearer is leading a unit, models in that unit have a 5+ invulnerable save.
Catechism of Divine Penitence (20 pts):CANONESS, PALATINE or MINISTORUM PRIEST model only. The bearer gains the PENITENT keyword and, during the Declare Battle Formations step, can be attached to a REPENTIA SOUAD unit.
Stratagems
PURITY OF SUFFERING1CP · Penitent Host – Battle Tactic Stratagem · Shooting or Fight phase
WHEN: Your opponent's Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
TARGET: One PENITENT unit from your army that was selected as the target of one or more of the attacking unit's attacks.
EFFECT: Until the end of the phase, PENITENT models in your unit have the Feel No Pain 4+ ability.
LASH OF GUILT1CP · Penitent Host – Battle Tactic Stratagem · Movement phase
WHEN: Your Movement phase, just before a PENITENT unit from your army Advances.
TARGET: That PENITENT unit.
EFFECT: Until the end of the turn, your unit is eligible to declare a charge in a turn in which it Advanced. If your unit has the PENITENT ENGINES keyword, do not make an Advance roll for it; instead, until the end of the phase, add 6" to the Move characteristic of models in your unit.
PASSION OF THE PENITENT1CP · Penitent Host – Battle Tactic Stratagem · Fight phase
WHEN: Fight phase.
TARGET: One PENITENT unit from your army that has not been selected to fight this phase.
EFFECT: Until the end of the phase, each time a PENITENT model in your unit makes a melee attack, a successful unmodified Hit roll of 5+ scores a Critical Hit.
FINAL REDEMPTION1CP · Penitent Host – Epic Deed Stratagem · Any phase
WHEN: Any phase.
TARGET: One PENITENT unit from your army that was just destroyed while it was within range of an objective marker you controlled. You can use this Stratagem on that unit even though it was just destroyed.
EFFECT: That objective marker remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn.
WHEN: Your opponent’s Shooting phase, just after an enemy unit has shot.
TARGET: One PENITENT unit from your army that was selected as the target as one or more of the attacking unit’s attacks.
EFFECT: Roll one D6: your unit can be moved a distance in inches up to the result, but it must end that move as close as possible to the closest enemy unit (excluding AIRCRAFT). When doing so, models in your unit can be moved within Engagement Range of enemy units.
WHEN: Your Movement phase, just after an ADEPTASORORITAS unit from your army Falls Back.
TARGET: That ADEPTASORORITAS unit.
EFFECT: Until the end of the turn, your unit is eligible to shoot or declare a charge in a turn in which it Fell Back. If your unit has the PENITENT keyword, it is eligible to shoot and declare a charge in a turn in which it Fell Back instead.
Penitents and Pilgrims
Detachment rules
Bloody Redemption:The first time each turn that you gain 1 Miracle dice as the result of an ARCO-FLAGELLANTS or REPENTiA SqUAD unit from your army being destroyed, do not roll a D6; that Miracle dice has a value of 6 instead.
Enhancements
Fervent Ferocity (0 pts):The bearer has the Feel No Pain 4+ ability.
Sanctification Rituals (0 pts):The bearer can perform the Secure Site Tactical Manoeuvre as if it had the BATTLELINE keyword.
Stratagems
CONTEMPT FOR DEATH1CP · Penitents and Pilgrims – Battle Tactic Stratagem · Shooting or Fight phase
WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
TARGET: One ADEPTASORORITAS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time an attack targets your unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of your unit, subtract 1 from the Wound roll.
SLICK WITH GORE1CP · Penitents and Pilgrims – Battle Tactic Stratagem · Fight phase
WHEN: Fight phase, just after an ADEPTASORORITAS unit from your army destroys an enemy unit.
TARGET: That ADEPTASORORITAS unit.
EFFECT: Until the end of the battle, your unit is slick with gore. In the Battle-shock step of your opponent's Command phase, if an enemy unit that is below its Starting Strength is within 6" of and visible to a unit from your army that is slick with gore, that enemy unit must take a Battle-shock test. If that enemy unit is also Below Half-strength, subtract 1 from that test. This cannot cause a unit to take two Battle-shock tests in the same phase.
RESTRICTIONS: You cannot use this Stratagem while a unit from your army that is slick with gore is on the battlefield.
SAVAGE FRENZY1CP · Penitents and Pilgrims – Strategic Ploy Stratagem · Movement phase
WHEN: Your opponent’s Movement phase, just after an enemy unit is selected to Fall Back.
TARGET: One ARcO-fLAGELLANTS or REPENTIA SqUAD unit from your army within Engagement Range of that enemy unit.
EFFECT: Until the end of the phase, when that enemy unit Falls Back, models in it must take Desperate Escape tests as if their unit was Battle-shocked. When doing so, if that enemy unit is also Battle-shocked by other means, subtract 1 from each of those Desperate Escape tests.
FEVERED ZEALOTS1CP · Penitents and Pilgrims – Strategic Ploy Stratagem · Movement phase
WHEN: Your Movement phase, just after an ADEPTASORORITAS unit from your army opens a Hatchway.
TARGET: That ADEPTASORORITAS unit.
EFFECT: Until the end of the turn, your unit has the Fights First ability.
Pious Protectors
Detachment rules
The Emperor Protects:Each time an attack targets an ADEPTASORORITAS unit from your army (excluding ARCO-FLAGELLANTS and REPENTiA SqUAD units), if that unit is within range of an objective marker, models in that unit have a 4+ invulnerable save against that attack. If that unit also performed the Secure Site Tactical Manoeuvre in your previous Shooting phase, models in it have a 3+ invulnerable save against that attack instead.
Enhancements
Martial Discipline (0 pts):At the start of your Shooting phase, you can select one friendly ADEPTASORORITAS unit within 6" of the bearer. Until the end of the phase, that unit is eligible to shoot in a turn in which it Advanced or Fell Back.
Limitless Resolve (0 pts):While the bearer is on the battlefield, friendly Battle-shocked ADEPTASORORITAS models (excluding ARCO-FLAGELLANTS and REPENTiA SqUAD models) have an Objective Control characteristic of 1.
WHEN: Fight phase, just after an enemy unit has selected its targets.
TARGET: One ADEPTASORORITAS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: You can discard 1 Miracle dice. Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6, adding 1 to the result if you discarded a Miracle dice: on a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.
TARGET: One ADEPTASORORITAS unit from your army that has not been selected to shoot this phase.
EFFECT: You can discard 1 Miracle dice. Until the end of the phase, each time a model in your unit makes an attack, re-roll a Hit roll of 1. If you discarded a Miracle dice, you can re-roll the Hit roll instead.
WHEN: Your opponent’s Charge phase, just after an enemy unit has declared a charge.
TARGET: One ADEPTASORORITAS unit from your army (excluding ARcO-fLAGELLANTS and REPENTIA SqUAD units) that was selected as a target of that charge.
EFFECT: You can discard 1 Miracle dice. Until the end of the phase, subtract 1 from Charge rolls made for that enemy unit. If you discarded a Miracle dice, subtract 2 from Charge rolls made forthat enemy unit instead.
REPEL BOARDERS1CP · Pious Protectors – Strategic Ploy Stratagem · Movement or Charge phase
WHEN: Your opponent’s Movement or Charge phase.
TARGET: One ADEPTASORORITAS unit from your army that has not fired Overwatch this phase.
EFFECT: Until the end of the phase, each time a model in your unit makes an attack while firing Overwatch, an unmodified Hit roll of 5+ is required to score a hit, instead of an unmodified 6. In addition, until the end of the phase, each time you roll to determine the number of attacks made with a weapon equipped by a model in your unit, you can re-roll the result.
Sacred Champions from GW pack
Detachment rules
Holy Quest:Charged with a holy quest in service to the God-Emperor, the veteran Sacresant elite of an Order Militant are relentless in their pursuit of victory. Friendly CELESTIAN SACRESANTS units’ attacks have +1 BS and WS. This detachment has the REVEREND tag and cannot be taken with another REVEREND detachment.
Enhancements
Writ Of Compunction Upgrade:Within this ornate cylindrical casket is a holy authorisation of the Ecclesiarch. Warriors in its presence tasked with a sacred duty are filled with righteous purpose, and the will to succeed no matter the odds. CELESTIAN SACRESANTS unit only. This unit has +1 OC.
Perfervid Haste:This warrior’s passion to secure her quest is a lash wrought from her faith, which drives her sisters on at a relentless pace. ADEPTA SORORITAS model only. This unit has +1" M.
Sanctified Blows:
Stratagems
Sanctified Blows1CP
To stand against the dutiful zealots of the Adepta Sororitas is to be condemned and destroyed by the power of their righteous fury. WHEN: Fight phase, when a friendly CELESTIAN SACRESANTS unit is selected to fight. TARGET: That CELESTIAN SACRESANTS unit. EFFECT: Your unit’s melee attacks have +1 A and S. FAITHFUL FORTITUDE
Faithful Fortitude1CP
Drawing upon their deep wells of piety, Sacresant elite can fight on even through overwhelming or eldritch assaults. WHEN: Any phase, when a friendly CELESTIAN SACRESANTS unit suffers a mortal wound. TARGET: That CELESTIAN SACRESANTS unit. EFFECT: Your unit has Feel No Pain 5+ against mortal wounds until the end of the phase. UNFLINCHING DETERMINATION
Unflinching Determination1CP
These veteran warriors endure gruelling regimens to prepare them – physically and spiritually – to outlast, outmanoeuvre and outfight the foe at every turn. WHEN: Your Movement phase, when a friendly CELESTIAN SACRESANTS unit is selected to make an advance/fall-back move. TARGET: That CELESTIAN SACRESANTS unit. EFFECT: ▪Your unit’s ranged attacks have [ASSAULT] until the end of the turn. ▪That move does not prevent your unit from being eligible to shoot/declare a charge. RELENTLESS AND ELITE WARRIORS ON HOLY QUESTS PUNISH THE FAITHLESS UNIQUE: REVEREND
Sanctified Orators from GW pack
Detachment rules
Hymns Of Battle:On the battlefield, the faithful warriors of the Adepta Sororitas heed the stirring hymns recited by their commanders, whose inspirational words stoke their righteous fervour. ▪Enhancements selected from this detachment do not count towards the total number of enhancements in your army. ▪Friendly ADEPTA SORORITAS CHARACTER units have +1 Ld.
Enhancements
Hagiomnifex Upgrade:A master of martial saintly lore, this vehement orator knows there is no form of enemy that the God‑Emperor’s holiest martyrs have not overcome. With vox‑augmented sermonising, they roar the sacred hymns of the saints’ deeds to embolden the faithful. ADEPTA SORORITAS CHARACTER unit only (excluding PENITENT units). (Once per turn, per unit) At the start of a phase, you can use this ability. If you do, select one of the abilities below: ▪Rite of Revelation: While this unit is shooting, enemy units have +6" detection range. ▪Sermon of Intolerance: This unit’s battle‑shock rolls automatically succeed. ▪Catechism of Raging Fervour: This unit has +1" M. ▪Psalm of Righteous Smiting: This unit’s attacks have +1 S. ▪Chorus of Repudiation: Attacks that target this unit with a S greater than this unit’s T have ‑1 to wound rolls.
Pious Commanders Lead The Procession Of Martial Faith With Roared Catechisms: