Saint Celestine datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
CELESTINE
M
12"
T
3
SV
2+
4+INV
W
5
LD
6+
OC
1
⌀ 40mm
GEMINAE SUPERIA
M
12"
T
3
SV
2+
4+INV
W
2
LD
7+
OC
1
⌀ 32mm
Saint Celestine is equipped with: the Ardent Blade.
Each Geminae Superia is equipped with: bolt pistol; power weapon.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Bolt pistol [Pistol] | 12" | 1 | 3+ | 4 | 0 | 1 |
| The Ardent Blade [Ignores cover, Torrent] | 12" | D6 | N/A | 6 | -2 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Power weapon | Melee | 4 | 3+ | 4 | -2 | 1 |
| The Ardent Blade [Devastating wounds] | Melee | 5 | 2+ | 6 | -3 | 2 |
CORE Deep Strike, Leader
FACTION Acts of Faith
Healing Tears: While this unit includes a Celestine model, in your Command phase, if it is below its Starting Strength, return either one destroyed Geminae Superia model or up to D3 other Bodyguard models to it.
Lifewards: While this unit includes one or more Geminae Superia models, Celestine has the Feel No Pain 4+ ability.
Miraculous Intervention: The first time this unit's Celestine model is destroyed, roll one D6 at the end of the phase. On a 2+, set that Celestine model back up as close as possible to where it died, not within Engagement Range of any enemy unit, with all wounds restored.
Leader: This model can be attached to: Seraphim Squad, Zephyrim Squad.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Celestine – EPIC HERO
- 2 Geminae Superia