Dakkapedia

Angron

World Eaters
3401 model
M 14"
T 11
SV 2+ 4+INV
W 16
LD 5+
OC 6
⌀ 100mm

This model is equipped with: Samni’arius and Spinegrinder.

MELEE WEAPONSRANGEAWSSAPD
Samni’arius and Spinegrinder – strike [Devastating wounds] Melee82+14-3D6+2
Samni’arius and Spinegrinder – sweep [Devastating wounds] Melee162+7-22
ABILITIES

CORE Deadly Demise D6, Deep Strike

FACTION Blessings of Khorne

Reborn in Blood: At the start of the battle round, when you make a Blessings of Khorne roll, if this model is destroyed, you can use a triple 6 from that roll to use this ability instead of activating any Blessings of Khorne at the start of that battle round. If you do, this model is no longer destroyed and in the Reinforcements step of your next Movement phase, it is set up anywhere on the battlefield using its Deep Strike ability, with 8 wounds remaining.
Wrathful Presence: At the start of the battle round, select one Wrathful Presence ability. Until the start of the next battle round, this model has that ability.
SUPREME COMMANDER: If this model is in your army, it must be your WARLORD.
The Blood God’s Favour: Each time you make a Blessings of Khorne roll, if this model is on the battlefield, you can re-roll up to six of the D6 rolled.
Overwhelming Wrath (Aura): Each time an enemy unit within 6" of this model is selected to Fall Back, that unit must take a Leadership test. If that test is failed, that unit must Remain Stationary this phase instead.
Driven by Ultimate Rage (Aura): While a friendly World Eaters unit is within 6" of this model, you can ignore any or all modifiers to that unit’s Move characteristic and to Advance and Charge rolls made for it, and each time a model in that unit makes a melee attack, you can ignore any or all modifiers to that attack’s Weapon Skill characteristic and/or any or all modifiers to the Hit roll.
Damaged: 1-6 wounds remaining While this model has 1-6 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Angron – EPIC HERO
Stratagems you can use on this unit (21)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
HEROIC INTERVENTION 1CP · Charge phase
BLOOD OFFERING 1CP · Berzerker Warband · Any phase
HACK AND SLASH 1CP · Berzerker Warband · Fight phase
FRENZIED RESILIENCE 2CP · Berzerker Warband · Fight phase
SKULLS FOR THE SKULL THRONE! 1CP · Berzerker Warband · Fight phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
GORY DEDICATION 1CP · Vessels of Wrath · Fight phase
BRAZEN CONTEMPT 1CP · Vessels of Wrath · Shooting phase
BLOODY VENGEANCE 1CP · Cult of Blood · Any phase
BRAZEN IDOL 2CP · Cult of Blood · Command phase
A WORTHY SKULL 1CP · Khorne Daemonkin · Fight phase
DAEMONTIDE 1CP · Khorne Daemonkin · Command phase

🔍 Find model image · Source (wahapedia)