Dakkapedia Coffee
Unofficial fan reference. Not affiliated with, endorsed or sponsored by Games Workshop. Warhammer 40,000 and all associated names, marks, logos and imagery are © & ™ Games Workshop Ltd — referenced here for identification only.

Angron

World Eaters
3501 model
🔍 See the model

Angron datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 14"
T 11
SV 2+ 4+INV
W 16
LD 5+
OC 6
⌀ 100mm

This model is equipped with: Samni’arius and Spinegrinder.

MELEE WEAPONSRANGEAWSSAPD
Samni’arius and Spinegrinder – strike [Devastating wounds] Melee82+14-3D6+2
Samni’arius and Spinegrinder – sweep [Devastating wounds] Melee162+7-22
ABILITIES

CORE Deadly Demise D6, Deep Strike

FACTION Blessings of Khorne

Reborn in Blood: At the start of the battle round, when you make a Blessings of Khorne roll, if this model is destroyed you may spend a triple 6 from that roll on this ability instead of activating any Blessings of Khorne for that battle round. If you do, this model is no longer destroyed and, during the Reinforcements step of your next Movement phase, it is set up anywhere using its Deep Strike ability with 8 wounds remaining.
Wrathful Presence: At the start of the battle round, choose one Wrathful Presence ability. This model has that ability until the start of the next battle round.
SUPREME COMMANDER: If this model is in your army, it must be your WARLORD.
The Blood God’s Favour: Whenever you make a Blessings of Khorne roll, if this model is on the battlefield, you may re-roll up to six of the D6 rolled.
Overwhelming Wrath (Aura): Whenever an enemy unit within 6" of this model is chosen to Fall Back, it must take a Leadership test. If failed, that unit must Remain Stationary this phase instead.
Driven by Ultimate Rage (Aura): While a friendly World Eaters unit is within 6" of this model, you may ignore any or all modifiers to that unit's Move characteristic and to Advance and Charge rolls for it. Whenever a model in that unit makes a melee attack, you may also ignore any or all modifiers to that attack's Weapon Skill and/or any or all modifiers to the Hit roll.
Damaged: 1-6 wounds remaining While this model has 1-6 wounds left, subtract 1 from the Hit roll for every attack it makes.
⚄ MathHammer — average damage calculator

Loading calculator…

📏 Threat ranges — how far this unit reaches

Loading…

UNIT COMPOSITION
  • 1 Angron – EPIC HERO
Stratagems you can use on this unit (21)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
HEROIC INTERVENTION 1CP · Charge phase
BLOOD OFFERING 1CP · Berzerker Warband · Any phase
HACK AND SLASH 1CP · Berzerker Warband · Fight phase
FRENZIED RESILIENCE 2CP · Berzerker Warband · Fight phase
SKULLS FOR THE SKULL THRONE! 1CP · Berzerker Warband · Fight phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
GORY DEDICATION 1CP · Vessels of Wrath · Fight phase
BRAZEN CONTEMPT 1CP · Vessels of Wrath · Shooting phase
BLOODY VENGEANCE 1CP · Cult of Blood · Any phase
BRAZEN IDOL 2CP · Cult of Blood · Command phase
A WORTHY SKULL 1CP · Khorne Daemonkin · Fight phase
DAEMONTIDE 1CP · Khorne Daemonkin · Command phase

🔍 Find model image

Build your World Eaters army

Staple kits that pair with this unit — or see the full World Eaters starter guide.

Eightbound Top elite melee 🛒
Forgefiend Their only real ranged piece 🛒
Khorne Berzerkers Second core box + a Rhino 🛒