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Zoanthropes

Tyranids
1003 models
2006 models
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Zoanthropes datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 5"
T 5
SV 5+ 4+INV
W 3
LD 7+
OC 1
⌀ 40mm

Every model is equipped with: Warp Blast; chitinous claws and teeth.

RANGED WEAPONSRANGEABSSAPD
Warp Blast – witchfire [Blast, Psychic] 24"D33+7-2D3
Warp Blast – focused witchfire [Lethal hits, Psychic] 24"13+12-3D6+1
MELEE WEAPONSRANGEAWSSAPD
Chitinous claws and teeth Melee25+301
ABILITIES

FACTION Shadow in the Warp, Synapse

Spirit Leech (Aura, Psychic): While an enemy unit is within 6" of this unit and this unit contains a Neurothrope, each time that enemy unit fails a Battle-shock test it takes D3 mortal wounds and one model in this unit heals up to D3 lost wounds.
Warp Field (Aura, Psychic): While a friendly Tyranids unit is within 6" of this unit, models in that unit have a 6+ invulnerable save.
Led by: Neurotyrant.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Neurothrope
  • 2-5 Zoanthropes
Stratagems you can use on this unit (33)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
RAPID REGENERATION 1CP · Invasion Fleet · Shooting or Fight phase
ADRENAL SURGE 2CP · Invasion Fleet · Fight phase
DEATH FRENZY 1CP · Invasion Fleet · Fight phase
OVERRUN 1CP · Invasion Fleet · Fight phase
PREDATORY IMPERATIVE 1CP · Invasion Fleet · Command phase
SECURE BIOMASS 1CP · Assimilation Swarm · Fight phase
RAPACIOUS HUNGER 1CP · Assimilation Swarm · Fight phase
SEEDED BROODS 1CP · Vanguard Onslaught · Movement phase
HYPERSENSORY SCILLIA 2CP · Vanguard Onslaught · Movement phase
INVISIBLE HUNTER 1CP · Vanguard Onslaught · Fight phase
THE SMOTHERING SHADOW 1CP · Synaptic Nexus · Any phase
SYNAPTIC CHANNELLING 1CP · Synaptic Nexus · Command phase
IRRESISTIBLE WILL 1CP · Synaptic Nexus · Shooting or Fight phase
REINFORCED HIVE NODE 1CP · Synaptic Nexus · Shooting or Fight phase
IMPERATIVE DOMINANCE 1CP · Synaptic Nexus · Command phase
OVERRIDE INSTINCTS 1CP · Synaptic Nexus · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SYNAPTIC AMPLIFICATION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
SPONTANEOUS HYPERCORROSION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
REPLENISHING SWARMS 1CP · Subterranean Assault · Movement phase
ENFILADING EMERGENCE 1CP · Subterranean Assault · Movement phase
TUNNEL NETWORK 1CP · Subterranean Assault · Movement phase
RETREAT BELOW 1CP · Subterranean Assault · Fight phase

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Build your Tyranids army

Staple kits that pair with this unit — or see the full Tyranids starter guide.

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