Dakkapedia

Winged Hive Tyrant

Tyranids
1701 model
M 12"
T 9
SV 2+ 4+INV
W 10
LD 7+
OC 3
⌀ 60mm

This model is equipped with: monstrous bonesword and lash whip; Tyrant talons.

RANGED WEAPONSRANGEABSSAPD
Heavy venom cannon [Blast] 36"D32+9-23
Stranglethorn cannon [Blast] 36"D6+12+7-12
MELEE WEAPONSRANGEAWSSAPD
Monstrous bonesword and lash whip [Twin-linked] Melee62+9-23
Monstrous scything talons [Extra attacks] Melee42+7-22
Tyrant talons Melee52+7-22
ABILITIES

CORE Deadly Demise D3, Deep Strike

FACTION Shadow in the Warp, Synapse

Will of the Hive Mind: Once per battle round, one model from your army with this ability can use it when a friendly TYRANIDS unit within 12" of that model is targeted with a Stratagem. If it does, reduce the CP cost of that usage of that Stratagem by 1CP.
Paroxysm (Psychic): At the start of the Fight phase, you can select one enemy unit within 12" of and visible to this model and roll one D6: on a 1, this PSYKER suffers D3 mortal wounds; on a 2+, until the end of the phase, subtract 1 from the Attacks characteristic of weapons equipped by models in that unit.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Winged Hive Tyrant
WARGEAR OPTIONS
  • This model’s monstrous bonesword and lash whip can be replaced with one of the following:
    • 1 heavy venom cannon
    • 1 stranglethorn cannon
    • 1 monstrous scything talons
Stratagems you can use on this unit (43)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
RAPID REGENERATION 1CP · Invasion Fleet · Shooting or Fight phase
ADRENAL SURGE 2CP · Invasion Fleet · Fight phase
DEATH FRENZY 1CP · Invasion Fleet · Fight phase
OVERRUN 1CP · Invasion Fleet · Fight phase
PREDATORY IMPERATIVE 1CP · Invasion Fleet · Command phase
SECURE BIOMASS 1CP · Assimilation Swarm · Fight phase
RAPACIOUS HUNGER 1CP · Assimilation Swarm · Fight phase
SURPRISE ASSAULT 1CP · Vanguard Onslaught · Shooting or Fight phase
SEEDED BROODS 1CP · Vanguard Onslaught · Movement phase
HYPERSENSORY SCILLIA 2CP · Vanguard Onslaught · Movement phase
UNSEEN LURKERS 1CP · Vanguard Onslaught · Shooting phase
INVISIBLE HUNTER 1CP · Vanguard Onslaught · Fight phase
CORROSIVE VISCERA 1CP · Crusher Stampede · Shooting or Fight phase
RAMPAGING MONSTROSITIES 1CP · Crusher Stampede · Fight phase
SAVAGE ROAR 1CP · Crusher Stampede · Fight phase
UNTRAMMELLED FEROCITY 1CP · Crusher Stampede · Movement phase
SWARM-GUIDED SALVOES 1CP · Crusher Stampede · Shooting phase
MASSIVE IMPACT 1CP · Crusher Stampede · Charge phase
THE SMOTHERING SHADOW 1CP · Synaptic Nexus · Any phase
SYNAPTIC CHANNELLING 1CP · Synaptic Nexus · Command phase
IRRESISTIBLE WILL 1CP · Synaptic Nexus · Shooting or Fight phase
REINFORCED HIVE NODE 1CP · Synaptic Nexus · Shooting or Fight phase
IMPERATIVE DOMINANCE 1CP · Synaptic Nexus · Command phase
OVERRIDE INSTINCTS 1CP · Synaptic Nexus · Movement phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SYNAPTIC AMPLIFICATION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
SPONTANEOUS HYPERCORROSION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
REPLENISHING SWARMS 1CP · Subterranean Assault · Movement phase
ENFILADING EMERGENCE 1CP · Subterranean Assault · Movement phase
TUNNEL NETWORK 1CP · Subterranean Assault · Movement phase
SWARMING ASSAULT 1CP · Subterranean Assault · Charge phase
RETREAT BELOW 1CP · Subterranean Assault · Fight phase

🔍 Find model image · Source (wahapedia)