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Tyranid Prime with Lash Whip

Tyranids
751 model
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Tyranid Prime with Lash Whip datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 10"
T 5
SV 3+ -INV
W 6
LD 7+
OC 1
⌀ 50mm

This model is equipped with: 1 rending claw; 1 lash whip; 1 scything talons.

MELEE WEAPONSRANGEAWSSAPD
Rending claw Melee42+8-23
Lash whip [Extra attacks] Melee82+4-21
Scything talons Melee62+6-22
ABILITIES

CORE Leader

FACTION Shadow in the Warp, Synapse

Alpha Warrior: Weapons carried by models in this model's unit gain the [SUSTAINED HITS 1] ability.
Aggressive Leader-beast: During your opponent's Shooting phase, after an enemy unit has shot, if any models from this unit were destroyed by those attacks, this unit may make a Surge move. Roll one D6: models move up to that many inches, but the unit must end the move as close as possible to the nearest enemy unit that is not an AIRCRAFT, and may be moved within Engagement Range of it. This unit cannot make a Surge move while Battle-shocked or while within Engagement Range of any enemy unit, and may make only one Surge move per phase.
Leader: This model can be attached to: Hormagaunts, Termagants, Tyranid Warriors With Melee Bio-weapons, Tyranid Warriors With Ranged Bio-weapons.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Tyranid Prime with Lash Whip
WARGEAR OPTIONS
  • None.
LOADOUT CHOICES
  • Wargear: Rending claw, Lash whip, Scything talons
Stratagems you can use on this unit (34)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
RAPID REGENERATION 1CP · Invasion Fleet · Shooting or Fight phase
ADRENAL SURGE 2CP · Invasion Fleet · Fight phase
DEATH FRENZY 1CP · Invasion Fleet · Fight phase
OVERRUN 1CP · Invasion Fleet · Fight phase
PREDATORY IMPERATIVE 1CP · Invasion Fleet · Command phase
SECURE BIOMASS 1CP · Assimilation Swarm · Fight phase
RAPACIOUS HUNGER 1CP · Assimilation Swarm · Fight phase
SEEDED BROODS 1CP · Vanguard Onslaught · Movement phase
HYPERSENSORY SCILLIA 2CP · Vanguard Onslaught · Movement phase
INVISIBLE HUNTER 1CP · Vanguard Onslaught · Fight phase
THE SMOTHERING SHADOW 1CP · Synaptic Nexus · Any phase
SYNAPTIC CHANNELLING 1CP · Synaptic Nexus · Command phase
IRRESISTIBLE WILL 1CP · Synaptic Nexus · Shooting or Fight phase
REINFORCED HIVE NODE 1CP · Synaptic Nexus · Shooting or Fight phase
IMPERATIVE DOMINANCE 1CP · Synaptic Nexus · Command phase
OVERRIDE INSTINCTS 1CP · Synaptic Nexus · Movement phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SYNAPTIC AMPLIFICATION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
SPONTANEOUS HYPERCORROSION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
REPLENISHING SWARMS 1CP · Subterranean Assault · Movement phase
ENFILADING EMERGENCE 1CP · Subterranean Assault · Movement phase
TUNNEL NETWORK 1CP · Subterranean Assault · Movement phase
RETREAT BELOW 1CP · Subterranean Assault · Fight phase

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Build your Tyranids army

Staple kits that pair with this unit — or see the full Tyranids starter guide.

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