M
10"
T
11
SV
2+
-INV
W
16
LD
7+
OC
5
⌀ 100mm
This model is equipped with: toxinjector harpoon; monstrous scything talons.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Toxinjector Harpoon [Harpooned] | 12" | 2 | 2+ | 12 | -3 | D6+1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Monstrous scything talons | Melee | 6 | 2+ | 9 | -2 | 3 |
| Toxinjector harpoon [Extra attacks] | Melee | 4 | 2+ | 12 | -3 | D6+1 |
CORE Deadly Demise D6
FACTION Shadow in the Warp, Synapse
Singular Purpose: At the start of the first battle round, select one of the following:
- Select one enemy unit. Until the end of the battle, each time this model makes an attack that targets that unit, you can re-roll the Hit roll and you can re-roll the Wound roll.
- Select one objective marker. Until the end of the battle, while this model is within range of that objective marker, it has the Feel No Pain 5+ ability and an Objective Control characteristic of 15.
Harpoon Barbs: Once per turn, when an enemy unit within Engagement Range of this model is selected to Fall Back, roll one D6: on a 2+, that unit suffers D6 mortal wounds.
Harpooned: After the bearer has shot with this weapon, select one enemy MONSTER or VEHICLE unit hit by one or more of those attacks. Until the end of the turn, each time the bearer selects that unit as a target of a charge, add 2 to the Charge roll.
Damaged: 1-5 wounds remaining While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
⚄ MathHammer — average damage calculator
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- 1 Norn Assimilator