Dakkapedia

Neurotyrant

Tyranids
1051 model
M 6"
T 8
SV 4+ 4+INV
W 9
LD 7+
OC 3
⌀ 50mm

This model is equipped with: Psychic Scream; Neurotyrant claws and lashes.

RANGED WEAPONSRANGEABSSAPD
Psychic scream [Ignores cover, Psychic, Torrent] 18"2D6N/A5-12
MELEE WEAPONSRANGEAWSSAPD
Neurotyrant claws and lashes Melee63+501
ABILITIES

CORE Leader

FACTION Synapse, Shadow in the Warp

Node Lash (Psychic): While this model is leading a unit, each time a model in that unit makes an attack, add 1 to the Hit roll. If the target is Battle-shocked, add 1 to the Wound roll as well.
Psychic Terror (Psychic): If one or more models from your army with this ability are on the battlefield when you unleash the Shadow in the Warp, subtract 1 from the Battle-shock test each enemy unit on the battlefield must take as a result.
Neuroloids: In your Command phase, you can select up to two friendly TYRANIDS units within 18" of this model’s unit. Until the start of your next Command phase, the selected units are always considered to be within Synapse Range of your army.

Designer’s Note: Place a Neuroloid token next to each selected unit to remind you.
Leader: This model can be attached to: Neurogaunts, Tyrant Guard, Zoanthropes.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Neurotyrant
WARGEAR OPTIONS
  • None
Stratagems you can use on this unit (39)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
RAPID REGENERATION 1CP · Invasion Fleet · Shooting or Fight phase
ADRENAL SURGE 2CP · Invasion Fleet · Fight phase
DEATH FRENZY 1CP · Invasion Fleet · Fight phase
OVERRUN 1CP · Invasion Fleet · Fight phase
PREDATORY IMPERATIVE 1CP · Invasion Fleet · Command phase
SECURE BIOMASS 1CP · Assimilation Swarm · Fight phase
RAPACIOUS HUNGER 1CP · Assimilation Swarm · Fight phase
SEEDED BROODS 1CP · Vanguard Onslaught · Movement phase
CORROSIVE VISCERA 1CP · Crusher Stampede · Shooting or Fight phase
RAMPAGING MONSTROSITIES 1CP · Crusher Stampede · Fight phase
SAVAGE ROAR 1CP · Crusher Stampede · Fight phase
UNTRAMMELLED FEROCITY 1CP · Crusher Stampede · Movement phase
SWARM-GUIDED SALVOES 1CP · Crusher Stampede · Shooting phase
MASSIVE IMPACT 1CP · Crusher Stampede · Charge phase
THE SMOTHERING SHADOW 1CP · Synaptic Nexus · Any phase
SYNAPTIC CHANNELLING 1CP · Synaptic Nexus · Command phase
IRRESISTIBLE WILL 1CP · Synaptic Nexus · Shooting or Fight phase
REINFORCED HIVE NODE 1CP · Synaptic Nexus · Shooting or Fight phase
IMPERATIVE DOMINANCE 1CP · Synaptic Nexus · Command phase
OVERRIDE INSTINCTS 1CP · Synaptic Nexus · Movement phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SYNAPTIC AMPLIFICATION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
SPONTANEOUS HYPERCORROSION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
REPLENISHING SWARMS 1CP · Subterranean Assault · Movement phase
ENFILADING EMERGENCE 1CP · Subterranean Assault · Movement phase
TUNNEL NETWORK 1CP · Subterranean Assault · Movement phase
SWARMING ASSAULT 1CP · Subterranean Assault · Charge phase
RETREAT BELOW 1CP · Subterranean Assault · Fight phase

🔍 Find model image · Source (wahapedia)