Neurolictor datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
8"
T
5
SV
4+
4+INV
W
7
LD
7+
OC
1
⌀ 50mm
This model is equipped with: piercing claws and talons.
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Piercing claws and talons [Precision] | Melee | 6 | 2+ | 6 | -2 | 1 |
CORE Infiltrators, Lone Operative, Stealth
FACTION Shadow in the Warp, Synapse
Feeder Tendrils: Whenever this model destroys an enemy CHARACTER model, gain 1CP.
Neural Disruption: During your Command phase, choose one enemy unit within 12" of this model. That unit must take a Battle-shock test.
Psychological Saboteur (Aura): While an enemy unit is within 12" of this model and that unit is Battle-shocked: each attack made by a model in that unit gets -1 to the Hit roll; and each attack a friendly TYRANIDS model makes against that unit gets +1 to the Wound roll.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Neurolictor