Hive Guard datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
6"
T
7
SV
3+
-INV
W
4
LD
8+
OC
1
⌀ 50mm
Every model is equipped with: shockcannon; chitinous claws and teeth.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Impaler cannon [Heavy, Indirect fire] | 36" | 4 | 4+ | 5 | -1 | 1 |
| Shockcannon [Anti-vehicle 2+] | 24" | 2 | 3+ | 7 | -1 | 3 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Chitinous claws and teeth | Melee | 3 | 4+ | 5 | 0 | 1 |
FACTION Synapse
Defensive Stance: Whenever you target this unit with the Fire Overwatch Stratagem, hits are scored on unmodified Hit rolls of 5+ while resolving it, or on unmodified Hit rolls of 4+ instead if this unit is within range of an objective marker.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 3-6 Hive Guard
- Any number of models can each have their shockcannon replaced with 1 impaler cannon.
- 3-6 Hive Guard 3–6: Hive Guard w/ shockcannon, Hive Guard w/ impaler cannon