Dakkapedia

Harridan

Tyranids
6101 model
M 20+"
T 10
SV 3+ -INV
W 30
LD 8+
OC 0
⌀ 120 x 92mm flying base

This model is equipped with: 2 dire bio-cannons; gargantuan scything talons.

RANGED WEAPONSRANGEABSSAPD
Dire bio-cannon [Blast] 48"D6+63+10-33
MELEE WEAPONSRANGEAWSSAPD
Gargantuan scything talons Melee63+14-2D6
ABILITIES

CORE Deadly Demise 2D6, Hover

FACTION Synapse

Frenzied Metabolism: Each time this model is selected to shoot, you can use this ability. If you do, until the end of the phase, each time this model makes an attack, add 1 to the Wound roll. After resolving those attacks, roll one D6: on a 2+, this model suffers D3 mortal wounds.
Damaged: 1-10 wounds remaining While this model has 1-10 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Harridan
WARGEAR OPTIONS
  • None
TRANSPORT

This model has a transport capacity of 20 Gargoyles models and 1 Winged Tyranid Prime model.

Stratagems you can use on this unit (32)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
HEROIC INTERVENTION 1CP · Charge phase
RAPID REGENERATION 1CP · Invasion Fleet · Shooting or Fight phase
ADRENAL SURGE 2CP · Invasion Fleet · Fight phase
DEATH FRENZY 1CP · Invasion Fleet · Fight phase
OVERRUN 1CP · Invasion Fleet · Fight phase
PREDATORY IMPERATIVE 1CP · Invasion Fleet · Command phase
SECURE BIOMASS 1CP · Assimilation Swarm · Fight phase
RAPACIOUS HUNGER 1CP · Assimilation Swarm · Fight phase
SEEDED BROODS 1CP · Vanguard Onslaught · Movement phase
CORROSIVE VISCERA 1CP · Crusher Stampede · Shooting or Fight phase
RAMPAGING MONSTROSITIES 1CP · Crusher Stampede · Fight phase
SAVAGE ROAR 1CP · Crusher Stampede · Fight phase
UNTRAMMELLED FEROCITY 1CP · Crusher Stampede · Movement phase
SWARM-GUIDED SALVOES 1CP · Crusher Stampede · Shooting phase
MASSIVE IMPACT 1CP · Crusher Stampede · Charge phase
IMPERATIVE DOMINANCE 1CP · Synaptic Nexus · Command phase
OVERRIDE INSTINCTS 1CP · Synaptic Nexus · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SYNAPTIC AMPLIFICATION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
SPONTANEOUS HYPERCORROSION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
REPLENISHING SWARMS 1CP · Subterranean Assault · Movement phase
ENFILADING EMERGENCE 1CP · Subterranean Assault · Movement phase
TUNNEL NETWORK 1CP · Subterranean Assault · Movement phase
SWARMING ASSAULT 1CP · Subterranean Assault · Charge phase
RETREAT BELOW 1CP · Subterranean Assault · Fight phase

🔍 Find model image · Source (wahapedia)