Dakkapedia

Gargoyles

Tyranids
8510 models
17020 models
M 12"
T 3
SV 6+ -INV
W 1
LD 8+
OC 2
⌀ 32mm flying base

Every model is equipped with: fleshborer; blinding venom.

RANGED WEAPONSRANGEABSSAPD
Fleshborer [Assault] 18"14+501
MELEE WEAPONSRANGEAWSSAPD
Blinding venom Melee14+301
ABILITIES

CORE Deep Strike

FACTION Synapse

Winged Swarm: In your Shooting phase, after this unit has shot, if it is not within Engagement Range of any enemy units, it can make a Normal move of up to 6". If it does, until the end of the turn, this unit is not eligible to declare a charge.
Led by: Winged Tyranid Prime.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 10-20 Gargoyles
Stratagems you can use on this unit (39)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
RAPID REGENERATION 1CP · Invasion Fleet · Shooting or Fight phase
ADRENAL SURGE 2CP · Invasion Fleet · Fight phase
DEATH FRENZY 1CP · Invasion Fleet · Fight phase
OVERRUN 1CP · Invasion Fleet · Fight phase
PREDATORY IMPERATIVE 1CP · Invasion Fleet · Command phase
ENDLESS SWARM 1CP · Invasion Fleet · Command phase
SYNAPTIC GOADING 1CP · Unending Swarm · Any phase
UNENDING WAVES 2CP · Unending Swarm · Any phase
TEEMING MASSES 1CP · Unending Swarm · Shooting or Fight phase
SWARMING MASSES 1CP · Unending Swarm · Shooting or Fight phase
BOUNDING ADVANCE 1CP · Unending Swarm · Movement phase
PRESERVATION IMPERATIVE 1CP · Unending Swarm · Shooting phase
SECURE BIOMASS 1CP · Assimilation Swarm · Fight phase
RAPACIOUS HUNGER 1CP · Assimilation Swarm · Fight phase
SURPRISE ASSAULT 1CP · Vanguard Onslaught · Shooting or Fight phase
ASSASSIN BEASTS 1CP · Vanguard Onslaught · Fight phase
SEEDED BROODS 1CP · Vanguard Onslaught · Movement phase
HYPERSENSORY SCILLIA 2CP · Vanguard Onslaught · Movement phase
UNSEEN LURKERS 1CP · Vanguard Onslaught · Shooting phase
INVISIBLE HUNTER 1CP · Vanguard Onslaught · Fight phase
IMPERATIVE DOMINANCE 1CP · Synaptic Nexus · Command phase
OVERRIDE INSTINCTS 1CP · Synaptic Nexus · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SYNAPTIC AMPLIFICATION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
SPONTANEOUS HYPERCORROSION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
REPLENISHING SWARMS 1CP · Subterranean Assault · Movement phase
ENFILADING EMERGENCE 1CP · Subterranean Assault · Movement phase
TUNNEL NETWORK 1CP · Subterranean Assault · Movement phase
RETREAT BELOW 1CP · Subterranean Assault · Fight phase

🔍 Find model image · Source (wahapedia)