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Carnifexes

Tyranids
901 model
1802 models
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Carnifexes datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 8"
T 9
SV 2+ -INV
W 8
LD 8+
OC 3
⌀ 105 x 70mm

Every model is equipped with: Carnifex scything talons; Carnifex extra scything talons; chitinous claws and teeth.

RANGED WEAPONSRANGEABSSAPD
Bio-plasma [Assault, Blast] 12"D34+7-21
Deathspitters with slimer maggots 24"64+7-21
Devourers with brainleech worms 18"124+601
Heavy venom cannon [Blast] 36"D34+9-23
Spine banks [Assault] 6"54+501
Stranglethorn cannon [Blast] 36"D6+14+7-12
MELEE WEAPONSRANGEAWSSAPD
Carnifex crushing claws Melee44+12-3D6+1
Carnifex extra scything talons [Extra attacks] Melee24+9-23
Carnifex scything talons Melee64+9-23
Chitinous claws and teeth Melee44+601
ABILITIES

CORE Deadly Demise 1

FACTION Synapse

Blistering Assault: When an enemy unit finishes shooting, if any models in this unit lost one or more wounds from those attacks, this unit can make a Blistering Assault move. If it does, roll one D6 and add 2: each model in this unit can move up to that many inches, but the unit must finish as close as possible to the closest enemy unit. While doing so, those models can move within Engagement Range of that enemy unit. Each unit can make only one Blistering Assault move per phase.
Led by: Old One Eye.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1-2 Carnifexes
WARGEAR OPTIONS
  • Any number of models can each have their Carnifex extra scything talons replaced with one of the following:
    • 1 deathspitters with slimer maggots
    • 1 devourers with brainleech worms
    • 1 heavy venom cannon
    • 1 stranglethorn cannon
    • 1 Carnifex crushing claws
  • Any number of models can each have their Carnifex scything talons replaced with one of the following:
    • 1 deathspitters with slimer maggots
    • 1 devourers with brainleech worms
    • 1 Carnifex crushing claws
  • Any number of models can each be equipped with 1 bio-plasma.
  • Any number of models can each be equipped with 1 spine banks.
LOADOUT CHOICES
  • Wargear: Bio-plasma, Spine banks
  • Carnifex Scything Talon pick 1: Carnifex scything talons, Deathspitters with slimer maggots, Devourers with brainleech worms, Carnifex crushing claws
  • Carnifex Extra Scything Talons pick 1: Heavy venom cannon, Stranglethorn cannon, Carnifex extra scything talons, Deathspitters with slimer maggots, Devourers with brainleech worms, Carnifex crushing claws
Stratagems you can use on this unit (33)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
RAPID REGENERATION 1CP · Invasion Fleet · Shooting or Fight phase
ADRENAL SURGE 2CP · Invasion Fleet · Fight phase
DEATH FRENZY 1CP · Invasion Fleet · Fight phase
OVERRUN 1CP · Invasion Fleet · Fight phase
PREDATORY IMPERATIVE 1CP · Invasion Fleet · Command phase
SECURE BIOMASS 1CP · Assimilation Swarm · Fight phase
RAPACIOUS HUNGER 1CP · Assimilation Swarm · Fight phase
SEEDED BROODS 1CP · Vanguard Onslaught · Movement phase
CORROSIVE VISCERA 1CP · Crusher Stampede · Shooting or Fight phase
RAMPAGING MONSTROSITIES 1CP · Crusher Stampede · Fight phase
SAVAGE ROAR 1CP · Crusher Stampede · Fight phase
UNTRAMMELLED FEROCITY 1CP · Crusher Stampede · Movement phase
SWARM-GUIDED SALVOES 1CP · Crusher Stampede · Shooting phase
MASSIVE IMPACT 1CP · Crusher Stampede · Charge phase
IMPERATIVE DOMINANCE 1CP · Synaptic Nexus · Command phase
OVERRIDE INSTINCTS 1CP · Synaptic Nexus · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SYNAPTIC AMPLIFICATION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
SPONTANEOUS HYPERCORROSION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
REPLENISHING SWARMS 1CP · Subterranean Assault · Movement phase
ENFILADING EMERGENCE 1CP · Subterranean Assault · Movement phase
TUNNEL NETWORK 1CP · Subterranean Assault · Movement phase
SWARMING ASSAULT 1CP · Subterranean Assault · Charge phase
RETREAT BELOW 1CP · Subterranean Assault · Fight phase

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