Dakkapedia

Barbgaunts

Tyranids
555 models
11010 models
M 6"
T 4
SV 4+ -INV
W 2
LD 8+
OC 1
⌀ 40mm

Every model is equipped with: barblauncher; chitinous claws and teeth.

RANGED WEAPONSRANGEABSSAPD
Barblauncher [Blast, Heavy] 24"D64+501
MELEE WEAPONSRANGEAWSSAPD
Chitinous claws and teeth Melee14+401
ABILITIES

FACTION Synapse

Disruption Bombardment: In your Shooting phase, after this unit has shot, select one enemy INFANTRY unit hit by one or more of those attacks. Until the end of your opponent’s next turn, that enemy unit is disrupted. While a unit is disrupted, subtract 2 from its Move characteristic and subtract 2 from Advance and Charge rolls made for it.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 5-10 Barbgaunts
Stratagems you can use on this unit (29)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
RAPID REGENERATION 1CP · Invasion Fleet · Shooting or Fight phase
ADRENAL SURGE 2CP · Invasion Fleet · Fight phase
DEATH FRENZY 1CP · Invasion Fleet · Fight phase
OVERRUN 1CP · Invasion Fleet · Fight phase
PREDATORY IMPERATIVE 1CP · Invasion Fleet · Command phase
SECURE BIOMASS 1CP · Assimilation Swarm · Fight phase
RAPACIOUS HUNGER 1CP · Assimilation Swarm · Fight phase
SEEDED BROODS 1CP · Vanguard Onslaught · Movement phase
HYPERSENSORY SCILLIA 2CP · Vanguard Onslaught · Movement phase
INVISIBLE HUNTER 1CP · Vanguard Onslaught · Fight phase
IMPERATIVE DOMINANCE 1CP · Synaptic Nexus · Command phase
OVERRIDE INSTINCTS 1CP · Synaptic Nexus · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SYNAPTIC AMPLIFICATION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
SPONTANEOUS HYPERCORROSION 1CP · Warrior Bioform Onslaught · Shooting or Fight phase
REPLENISHING SWARMS 1CP · Subterranean Assault · Movement phase
ENFILADING EMERGENCE 1CP · Subterranean Assault · Movement phase
TUNNEL NETWORK 1CP · Subterranean Assault · Movement phase
RETREAT BELOW 1CP · Subterranean Assault · Fight phase

🔍 Find model image · Source (wahapedia)