Thunderfire Cannon datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
3"
T
6
SV
2+
-INV
W
6
LD
6+
OC
2
⌀ Use model
The Techmarine Gunner is equipped with: bolt pistol; flamer; plasma cutter; Gunner’s servo-arms; close combat weapon.
The Thunderfire Cannon is equipped with: thunderfire cannon; close combat weapon.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Bolt pistol [Pistol] | 12" | 1 | 2+ | 4 | 0 | 1 |
| Flamer [Ignores cover, Torrent] | 12" | D6 | N/A | 4 | 0 | 1 |
| Thunderfire cannon [Blast, Indirect fire] | 48" | D6+4 | 3+ | 5 | 0 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon | Melee | 3 | 3+ | 4 | 0 | 1 |
| Gunner’s servo-arms [Extra attacks] | Melee | 2 | 3+ | 8 | -2 | 3 |
| Plasma cutter [Extra attacks] | Melee | 2 | 3+ | 8 | -2 | 1 |
FACTION Oath of Moment
Tremor Shells: During your Shooting phase, after this unit shoots, if an enemy INFANTRY unit was hit by one or more attacks from this unit's thunderfire cannon this phase, that enemy unit is shaken until the end of your opponent's next turn. While shaken, subtract 2 from its Move characteristic and subtract 2 from Advance and Charge rolls made for it.
Crewed Artillery: If one model in this unit is destroyed, the other model in this unit is destroyed as well.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Techmarine Gunner
- 1 Thunderfire Cannon
- None