Incursor Squad datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
6"
T
4
SV
3+
-INV
W
2
LD
6+
OC
1
⌀ 32mm
Every model is equipped with: bolt pistol; occulus bolt carbine; paired combat blades.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Bolt pistol [Pistol] | 12" | 1 | 3+ | 4 | 0 | 1 |
| Occulus bolt carbine [Assault, Ignores cover] | 24" | 2 | 3+ | 4 | 0 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Paired combat blades [Sustained hits 1] | Melee | 3 | 3+ | 4 | -1 | 1 |
CORE Scouts 6"
FACTION Oath of Moment
Multi-spectrum Array: During your Shooting phase, after this unit shoots, choose one enemy unit hit by one or more of its attacks this phase. Until the end of the phase, add 1 to the Hit roll whenever a friendly ADEPTUS ASTARTES unit attacks that enemy unit.
Haywire Mine: Once per battle, at the start of any phase, choose one enemy unit within 3" of the bearer and roll one D6: on a 2+ it takes D3 mortal wounds, or 2D3 mortal wounds instead if it is a Vehicle unit.
Led by: Captain In Phobos Armour, Librarian In Phobos Armour, Lieutenant In Phobos Armour.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Incursor Sergeant
- 4-9 Incursors
- One Incursor can be equipped with 1 haywire mine.
- Incursors: Incursor Sergeant, Incursor