High Marshal Helbrecht datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
6"
T
4
SV
2+
4+INV
W
6
LD
6+
OC
3
⌀ 60mm
This model is equipped with: Ferocity; Sword of the High Marshals.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Ferocity [Anti-infantry 4+, Devastating wounds] | 24" | 2 | 2+ | 5 | -1 | 2 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Sword of the High Marshals – strike | Melee | 6 | 2+ | 8 | -3 | 3 |
| Sword of the High Marshals – sweep | Melee | 12 | 2+ | 6 | -3 | 1 |
CORE Leader
FACTION Templar Vows
Crusade of Wrath: While this model leads a unit, add 1 to the Attacks and Strength characteristics of melee weapons carried by models in that unit.
High Marshal: At the start of the Fight phase, choose one enemy unit within Engagement Range of this model's unit and roll one D6, adding 1 to the result for every five models in this model's unit: on a 2-3 it takes D3 mortal wounds; on a 4-5 it takes 3 mortal wounds; on a 6+ it takes D3+3 mortal wounds.
Leader: This model can be attached to: Assault Intercessor Squad, Assault Squad, Crusader Squad, Crusader Squad (Legendary), Decimus Kill Team, Fortis Kill Team, Intercessor Squad, Sword Brethren Squad, Vanguard Veteran Squad.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 High Marshal Helbrecht – EPIC HERO
- None