Eliminator Squad datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
6"
T
4
SV
3+
-INV
W
2
LD
6+
OC
1
⌀ 40mm
Every model is equipped with: bolt pistol; bolt sniper rifle; close combat weapon.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Bolt pistol [Pistol] | 12" | 1 | 3+ | 4 | 0 | 1 |
| Bolt sniper rifle [Heavy, Precision] | 36" | 1 | 3+ | 5 | -2 | 3 |
| Instigator bolt carbine [Precision] | 24" | 1 | 3+ | 4 | -2 | 2 |
| Las fusil [Heavy] | 36" | 1 | 3+ | 9 | -3 | D6 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon | Melee | 3 | 3+ | 4 | 0 | 1 |
CORE Infiltrators, Stealth
FACTION Oath of Moment
Reposition Under Covering Fire: In your Shooting phase, after this unit shoots, if it contains an Eliminator Sergeant with an instigator bolt carbine, the unit can make a Normal move. If it does, it cannot declare a charge for the rest of the turn.
Mark the Target: Whenever this unit Remains Stationary, until the start of your next Movement phase ranged weapons carried by models in it gain the [DEVASTATING WOUNDS] ability.
Led by: Captain In Phobos Armour, Librarian In Phobos Armour.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Eliminator Sergeant
- 2 Eliminators
- The Eliminator Sergeant’s bolt sniper rifle can be replaced with one of the following:
- 1 instigator bolt carbine
- 1 las fusil
- All Eliminators in this unit can each have their bolt sniper rifle replaced with 1 las fusil.
- Eliminators: Eliminator Sergeant, Eliminator
- Weapon Option pick 1: Instigator Bolt Carbine, Bolt Sniper Rifle, Las fusil
- Weapon Option pick 1: Bolt Sniper Rifle, Las fusil