Decimus Kill Team datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
The Kill Team Sergeant is equipped with: plasma pistol; power weapon.
Each Gravis Veteran is equipped with: infernus heavy bolter; bolt pistol; close combat weapon.
For every 5 models in the unit, 1 Deathwatch Veteran is equipped with: stalker bolt rifle; bolt pistol; close combat weapon.
For every 5 models in the unit, 1 Deathwatch Veteran is equipped with: bolt pistol; heavy thunder hammer.
For every 5 models in the unit, 1 Deathwatch Veteran is equipped with: Deathwatch marksman bolt carbine; special-issue bolt pistol; close combat weapon.
If the unit contains 10 models, 1 Deathwatch Veteran is equipped with: special-issue bolt pistol; xenophase blade.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Astartes grenade launcher – frag [Blast] | 24" | D3 | 3+ | 4 | 0 | 1 |
| Astartes grenade launcher – krak | 24" | 1 | 3+ | 9 | -2 | D3 |
| Bolt pistol [Pistol, Lethal hits] | 12" | 1 | 3+ | 4 | 0 | 1 |
| Deathwatch marksman bolt carbine [Heavy, Lethal hits] | 24" | 2 | 3+ | 5 | -1 | 1 |
| Frag cannon [Blast, Heavy, Lethal hits, Rapid fire d3] | 18" | D3 | 3+ | 7 | -2 | 2 |
| Hellstorm bolt rifle [Assault, Heavy, Lethal hits] | 30" | 2 | 3+ | 5 | -2 | 2 |
| Infernus heavy bolter – heavy bolter [SUSTAINED HITS 1] | 36" | 3 | 3+ | 5 | -2 | 3 |
| Infernus heavy bolter – heavy flamer [IGNORES COVER, TORRENT] | 12" | D6 | N/A | 5 | -1 | 1 |
| Plasma incinerator – standard [Assault, Heavy] | 24" | 2 | 3+ | 7 | -2 | 1 |
| Plasma incinerator – supercharge [Assault, Hazardous, Heavy] | 24" | 2 | 3+ | 8 | -3 | 2 |
| Plasma pistol - standard [PISTOL] | 12" | 1 | 3+ | 7 | -2 | 1 |
| Plasma pistol - supercharge [HAZARDOUS, PISTOL] | 12" | 1 | 3+ | 8 | -3 | 2 |
| Special-issue bolt pistol [Pistol, Precision, Lethal hits] | 18" | 1 | 3+ | 4 | -1 | 1 |
| Stalker bolt rifle [Heavy, Lethal hits, Precision] | 30" | 2 | 3+ | 5 | -2 | 2 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon | Melee | 3 | 3+ | 4 | 0 | 1 |
| Combat knife [Precision] | Melee | 4 | 3+ | 4 | -1 | 1 |
| Heavy thunder hammer [Devastating wounds] | Melee | 3 | 4+ | 10 | -2 | 3 |
| Power weapon [Sustained hits 1] | Melee | 4 | 3+ | 5 | -2 | 2 |
| Xenophase blade [Devastating wounds] | Melee | 4 | 3+ | 5 | -2 | 1 |
FACTION Mission Tactics, Oath of Moment
⚄ MathHammer — average damage calculator
Loading calculator…
📏 Threat ranges — how far this unit reaches
Loading…
- 1 Kill Team Sergeant
- 1 Gravis Veteran
- 3 Deathwatch Veterans
- OR
- 1 Kill Team Sergeant
- 2 Gravis Veterans
- 7 Deathwatch Veterans
- For every 5 models in the unit, up to 1 model’s infernus heavy bolter can be replaced with one of the following:
- 1 frag cannon.
- 1 hellstorm bolt rifle and 1 Astartes grenade launcher.
- For every 5 models in the unit, up to 1 model’s heavy thunder hammer can be replaced with 1 power weapon and 1 Astartes shield.
- For every 5 models in the unit, up to 1 model’s stalker bolt rifle can be replaced with 1 plasma incinerator.
- For every 5 models in the unit, up to 1 model’s Deathwatch marksman bolt carbine can be replaced with 1 combat knife.
- Unit composition pick 1: 5 models, 10 models