M
12"
T
4
SV
3+
-INV
W
2
LD
6+
OC
1
⌀ 32mm
Every model is equipped with: bolt pistol; Astartes chainsword.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Bolt pistol [Pistol] | 12" | 1 | 3+ | 4 | 0 | 1 |
| Flamer [Ignores cover, Torrent] | 12" | D6 | N/A | 4 | 0 | 1 |
| Grav-pistol [ANTI-VEHICLE 2+, PISTOL] | 12" | 1 | 3+ | 4 | -1 | 2 |
| Hand flamer [IGNORES COVER, PISTOL, TORRENT] | 12" | D6 | N/A | 3 | 0 | 1 |
| Inferno pistol [MELTA 2, PISTOL] | 6" | 1 | 3+ | 8 | -4 | D3 |
| Meltagun [Melta 2] | 12" | 1 | 3+ | 9 | -4 | D6 |
| Plasma gun – standard [Rapid fire 1] | 24" | 1 | 3+ | 7 | -2 | 1 |
| Plasma gun – supercharge [Hazardous, Rapid fire 1] | 24" | 1 | 3+ | 8 | -3 | 2 |
| Plasma pistol – standard [Pistol] | 12" | 1 | 3+ | 7 | -2 | 1 |
| Plasma pistol – supercharge [Hazardous, Pistol] | 12" | 1 | 3+ | 8 | -3 | 2 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Astartes chainsword | Melee | 4 | 3+ | 4 | -1 | 1 |
| Close combat weapon | Melee | 2 | 3+ | 4 | 0 | 1 |
| Eviscerator [Sustained hits 1] | Melee | 3 | 4+ | 7 | -2 | 2 |
| Power fist | Melee | 3 | 3+ | 8 | -2 | 2 |
| Power weapon | Melee | 4 | 3+ | 5 | -2 | 1 |
| Thunder hammer [Devastating wounds] | Melee | 3 | 4+ | 8 | -2 | 2 |
| Twin lightning claws [Twin-linked] | Melee | 5 | 3+ | 4 | -2 | 1 |
CORE Deep Strike
FACTION Oath of Moment
Hammer of Wrath: Each time this unit ends a Charge move, select one enemy unit within Engagement Range of it and roll one D6 for each model in this unit: for each 4+, that enemy unit suffers 1 mortal wound.
ATTACHED UNITS: If a Character unit from your army with the Leader ability can be attached to Assault Intercessors with Jump Packs, it can also be attached to this unit.
Astartes Shield: The bearer has a 4+ invulnerable save.
Led by: Captain With Jump Pack, Chaplain With Jump Pack, Commander Dante, Kayvaan Shrike, Librarian with Jump Pack, Sanguinary Priest With Jump Pack.
⚄ MathHammer — average damage calculator
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- 1 Assault Sergeant with Jump Pack
- 4-9 Assault Marines with Jump Packs
- The Assault Sergeant with Jump Pack’s bolt pistol can be replaced with one of the following:
- 1 grav-pistol
- 1 hand flamer
- 1 inferno pistol
- 1 plasma pistol
- The Assault Sergeant with Jump Pack’s Astartes chainsword can be replaced with one of the following:
- 1 power fist
- 1 power weapon
- 1 thunder hammer
- The Assault Sergeant with Jump Pack can do one of the following:
- Replace its bolt pistol and Astartes chainsword with 1 twin lightning claws.
- Be equipped with 1 Astartes shield.
- Up to 2 Assault Marines with Jump Packs can each have their bolt pistol and Astartes chainsword replaced with one of the following:
- 1 plasma pistol and 1 Astartes chainsword
- 1 flamer and 1 close combat weapon
- 1 meltagun and 1 close combat weapon
- 1 plasma gun and 1 close combat weapon
- For every 5 models in this unit, 1 model’s Astartes chainsword can be replaced with 1 eviscerator.