Technomancer datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
10"
T
4
SV
4+
-INV
W
4
LD
6+
OC
1
⌀ 50mm
This model is equipped with: staff of light.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Staff of light | 18" | 3 | 4+ | 5 | -2 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Staff of light | Melee | 2 | 4+ | 5 | -2 | 1 |
CORE Leader
FACTION Reanimation Protocols
Rites of Reanimation: While this model is leading a unit, its models have the Feel No Pain 5+ ability.
Technomancer: At the end of your Movement phase, you may choose one friendly NECRONS model within 6" of the bearer; it regains up to D3 lost wounds. Each model can be chosen for this ability only once per turn.
Leader: This model can be attached to: Canoptek Wraiths, Immortals, Necron Warriors.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Technomancer