Illuminor Szeras datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
8"
T
8
SV
2+
4+INV
W
9
LD
6+
OC
3
⌀ 80mm
This model is equipped with: eldritch lance; impaling legs.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Eldritch lance | 36" | 3 | 3+ | 9 | -3 | 3 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Eldritch lance | Melee | 4 | 3+ | 9 | -3 | 3 |
| Impaling legs [Extra attacks] | Melee | 4 | 3+ | 6 | -1 | 1 |
CORE Feel No Pain 4+
FACTION Reanimation Protocols
Illuminor: While this model is within 3" of one or more other friendly NECRONS units, it has the Lone Operative ability.
Mechanical Augmentation (Aura): While a friendly Necrons Battleline unit is within 3" of this model, each attack made by a model in that unit improves its Armour Penetration characteristic by 1, and each attack targeting that unit worsens its Armour Penetration characteristic by 1.
Atomic Energy Manipulator: At the end of the Fight phase, if this model destroyed one or more models that phase, for the rest of the battle add 3" to the range of its Mechanical Augmentation ability, up to a maximum of 12.
⚄ MathHammer — average damage calculator
Loading calculator…
📏 Threat ranges — how far this unit reaches
Loading…
- 1 Illuminor Szeras – EPIC HERO