Geomancer datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
8"
T
4
SV
4+
-INV
W
4
LD
6+
OC
1
⌀ 50mm
This model is equipped with: tremorglaive.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Tremorglaive – reverberating beam [Melta 2] | 18" | 2 | 4+ | 8 | -2 | 2 |
| Tremorglaive – shock wave pulse [Ignores cover, Torrent] | 18" | D6+2 | N/A | 4 | 0 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Tremorglaive | Melee | 2 | 4+ | 8 | -2 | 2 |
CORE Leader
FACTION Reanimation Protocols
Tectonic Reverberations: In your Movement phase, you may choose one enemy unit within 18" of and visible to this model. Until the start of your next Movement phase that unit is pinned. While pinned, subtract 2 from its Move characteristic and subtract 2 from Charge rolls made for it.
Obelisk Node Control: While this model is within range of an objective marker you control, enemy units set up from Reserves cannot be placed within 12" of this model.
VANGUARD PROTOCOLS: If this model is attached to a Canoptek Macrocytes unit during the Declare Battle Formations step, it has the Scouts 8" ability.
Leader: This model can be attached to: Canoptek Macrocytes, Immortals, Necron Warriors.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Geomancer