Dakkapedia

Infractors

Emperor’s Children
855 models
16010 models
M 7"
T 4
SV 3+ -INV
W 2
LD 6+
OC 2
⌀ 32mm

The Obsessionist is equipped with: bolt pistol; power sword.

Every Infractor is equipped with: bolt pistol; duelling sabre.

RANGED WEAPONSRANGEABSSAPD
Bolt pistol [Pistol] 12"13+401
Plasma pistol - standard [Pistol] 12"13+7-21
Plasma pistol - supercharge [Hazardous, Pistol] 12"13+8-32
MELEE WEAPONSRANGEAWSSAPD
Duelling sabre [Precision] Melee43+4-11
Power sword [Precision] Melee43+5-21
Rapture lash [Precision] Melee63+4-11
ABILITIES

CORE Scouts 6"

FACTION Thrill Seekers

Excessive Assault: Each time a model in this unit targets an enemy unit with a melee attack, re-roll a Wound roll of 1. If that enemy unit is within range of an objective marker, you can re-roll the Wound roll instead.
Icon of Excess: At the end of your Shooting phase or the Fight phase, if the bearer’s unit destroyed one or more enemy units that phase, the bearer’s unit takes a Leadership test. If that test is passed, you gain 1CP.
Led by: Lord Exultant, Sorcerer.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Obsessionist
  • 4-9 Infractors
WARGEAR OPTIONS
  • The Obsessionist’s bolt pistol can be replaced with 1 plasma pistol.
  • The Obsessionist’s power sword can be replaced with 1 rapture lash.
  • 1 Infractor can be equipped with 1 icon of excess.
Stratagems you can use on this unit (40)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
VIOLENT EXCESS 1CP · Mercurial Host · Fight phase
COMBAT STIMMS 2CP · Mercurial Host · Fight phase
HONOUR THE PRINCE 1CP · Mercurial Host · Movement phase
DARK VIGOUR 1CP · Mercurial Host · Movement phase
CAPRICIOUS REACTIONS 1CP · Mercurial Host · Shooting phase
CRUEL RAIDERS 1CP · Mercurial Host · Fight phase
DEFT PARRY 1CP · Peerless Bladesmen · Fight phase
DEATH ECSTASY 2CP · Peerless Bladesmen · Fight phase
INCESSANT VIOLENCE 1CP · Peerless Bladesmen · Fight phase
CRUEL BLADESMAN 1CP · Peerless Bladesmen · Fight phase
TERRIFYING SPECTACLE 1CP · Peerless Bladesmen · Command phase
CUT DOWN THE WEAK 2CP · Peerless Bladesmen · Movement phase
ONTO THE NEXT 1CP · Rapid Evisceration · Fight phase
CEASELESS ONSLAUGHT 1CP · Rapid Evisceration · Charge phase
SUSTAINED BY AGONY 1CP · Carnival of Excess · Fight phase
ECSTATIC SLAUGHTER 1CP · Carnival of Excess · Fight phase
VIOLENT CRESCENDO 2CP · Carnival of Excess · Fight phase
UNCANNY REACTIONS 1CP · Carnival of Excess · Shooting phase
PROTECTION OF THE DARK PRINCE 1CP · Coterie of the Conceited · Any phase
UNSHAKEABLE OPPONENTS 1CP · Coterie of the Conceited · Command phase
EMBRACE THE PAIN 1CP · Coterie of the Conceited · Fight phase
MARTIAL PERFECTION 1CP · Coterie of the Conceited · Fight phase
UNBOUND ARROGANCE 1CP · Coterie of the Conceited · Shooting or Fight phase
ARMOUR OF ABHORRENCE 1CP · Coterie of the Conceited · Shooting or Fight phase
CONTEMPTUOUS DISREGARD 1CP · Court of the Phoenician · Shooting or Fight phase
PRIDEFUL SUPERIORITY 2CP · Court of the Phoenician · Fight phase
CLOSE-QUARTERS EXCRUCIATION 1CP · Court of the Phoenician · Shooting phase
CATALYTIC STIMULUS 1CP · Court of the Phoenician · Shooting phase

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