Dakkapedia

Sorcerer On Palanquin Of Nurgle

Death Guard
801 model
M 5"
T 5
SV 3+ -INV
W 7
LD 6+
OC 2
⌀ 60mm

This model is equipped with: bolt pistol; Infernal Gaze; force weapon; Nurgling's claws and teeth.

RANGED WEAPONSRANGEABSSAPD
Combi-bolter [Rapid fire 2] 24"22+401
Infernal Gaze – witchfire [Psychic] 24"D63+5-1D3
Bolt pistol [Pistol] 12"12+401
Plasma pistol – standard [Pistol] 12"12+7-21
Combi-weapon [Anti-infantry 4+, Devastating wounds, Rapid fire 1] 24"14+401
Infernal Gaze – focused witchfire [Devastating wounds, Hazardous, Psychic] 24"D63+6-2D3
Plasma pistol – supercharge [Hazardous, Pistol] 12"12+8-32
MELEE WEAPONSRANGEAWSSAPD
Accursed weapon Melee43+5-21
Astartes chainsword Melee53+4-11
Force weapon [Psychic] Melee43+6-1D3
Nurgling’s claws and teeth [Extra attacks, Lethal hits] Melee45+201
Power fist Melee33+8-22
ABILITIES

CORE Leader

FACTION Nurgle’s Gift (Aura)

Gift of Poxes (Psychic): While this model is leading a unit, weapons equipped by models in that unit have the [SUSTAINED HITS 1] ability.
Feculent Despair (Aura, Psychic): While an enemy unit is within 6" of this model, each time that unit takes a Battle-shock test, subtract 1 from that test.
Leader: This model can be attached to: Plague Marines.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Sorcerer on Palanquin of Nurgle
WARGEAR OPTIONS
  • This model’s bolt pistol can be replaced with one of the following:
    • 1 plasma pistol
    • 1 combi-bolter
    • 1 combi-weapon
    • 1 accursed weapon
    • 1 Astartes chainsword
    • 1 power fist
Stratagems you can use on this unit (34)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
NAUSEATING PAROXYSMS 1CP · Flyblown Host · Fight phase
VERMIN CLOUD 1CP · Flyblown Host · Fight phase
EYE OF THE SWARM 1CP · Flyblown Host · Shooting phase
DRONING HORROR 1CP · Flyblown Host · Shooting phase
ENERVATING ONSLAUGHT 1CP · Flyblown Host · Charge phase
MYPHITIC INVIGORATION 1CP · Flyblown Host · Shooting phase
DISGUSTINGLY RESILIENT 2CP · Virulent Vectorium · Shooting or Fight phase
PLAGUESURGE 2CP · Virulent Vectorium · Command phase
LEECHSPORE ERUPTION 1CP · Virulent Vectorium · Command phase
OVERWHELMING GENEROSITY 1CP · Virulent Vectorium · Shooting phase
CREEPING BLIGHT 1CP · Virulent Vectorium · Shooting phase
DRAWN TO DESPAIR 1CP · Mortarion’s Hammer · Shooting phase
BLESSINGS OF FILTH 1CP · Champions of Contagion · Shooting or Fight phase
MALIGNANCE MAGNIFIED 2CP · Champions of Contagion · Shooting or Fight phase
GROTESQUE FORTITUDE 1CP · Champions of Contagion · Shooting or Fight phase
RABID INFUSION 1CP · Champions of Contagion · Fight phase
MOBILE VECTOR 1CP · Champions of Contagion · Movement phase
CLUTCHING CORRUPTION 1CP · Tallyband Summoners · Fight phase
SHOCK AND HORROR 1CP · Shamblerot Vectorium · Charge phase
SHAMBLING WALL 1CP · Shamblerot Vectorium · Shooting phase

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