M
6"
T
4
SV
2+
-INV
W
4
LD
6+
OC
1
⌀ 60 x 35.5mm
This model is equipped with: flamer tendril; melta tendril; plasma pistol; forge weapon.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Flamer tendril [Pistol, Torrent, Ignores cover] | 12" | D6 | N/A | 3 | 0 | 1 |
| Melta tendril [Pistol, Melta 2] | 6" | 1 | 2+ | 8 | -4 | D3 |
| Plasma pistol – standard [Pistol] | 12" | 1 | 2+ | 7 | -2 | 1 |
| Plasma pistol – supercharge [Pistol, Hazardous] | 12" | 1 | 2+ | 8 | -3 | 2 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Forge weapon [Anti-Vehicle 4+] | Melee | 4 | 3+ | 6 | -2 | 2 |
CORE Leader
FACTION Dark Pacts
Warpsmith: While this model is within 3" of one or more friendly Heretic Astartes Vehicle units, this model has the Lone Operative ability.
Master of Mechanisms: In your Command phase, select one friendly Heretic Astartes Vehicle model within 3" of this model. That VEHICLE model regains up to D3 lost wounds and, until the start of your next Command phase, each time that VEHICLE makes an attack, add 1 to the Hit roll. Each model can only be selected for this ability once per Command phase.
Enrage Machine Spirits: At the end of your Movement phase, select one enemy VEHICLE unit within 12" of this model. That unit must take a Battle-shock test.
Leader: This model can be attached to: Chosen, Havocs, Legionaries, Nemesis Claw, Red Corsairs Raiders.
⚄ MathHammer — average damage calculator
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- 1 Warpsmith