Sorcerer In Terminator Armour datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
5"
T
5
SV
2+
4+INV
W
5
LD
6+
OC
1
⌀ 40mm
This model is equipped with: combi-bolter; Infernal Gaze; force weapon.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Combi-bolter [Rapid fire 2] | 24" | 2 | 3+ | 4 | 0 | 1 |
| Combi-weapon [Anti-infantry 4+, Devastating wounds, Rapid fire 1] | 24" | 1 | 4+ | 4 | 0 | 1 |
| Infernal Gaze – witchfire [Psychic] | 24" | D6 | 3+ | 5 | -1 | D3 |
| Infernal Gaze – focused witchfire [Devastating wounds, Hazardous, Psychic] | 24" | D6 | 3+ | 6 | -2 | D3 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Force weapon [Psychic] | Melee | 4 | 3+ | 6 | -1 | D3 |
CORE Deep Strike, Leader
FACTION Dark Pacts
Warptime (Psychic): While this model leads a unit, you may re-roll Advance and Charge rolls for that unit.
Death Hex (Psychic): At the start of your Shooting phase, one Psyker with this ability may use it. If so, pick one enemy unit within 12" of and visible to that PSYKER and roll one D6: on a 1, the PSYKER's unit takes D3 mortal wounds; on a 2+, until your next Movement phase begins, each attack targeting that enemy unit improves its Armour Penetration by 1.
Chaos Familiar: Once per battle, when an attack is allocated to the bearer, you may set that attack's Damage to 0.
Leader: This model can be attached to: Chaos Terminator Squad.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Sorcerer in Terminator Armour
- This model’s combi-bolter can be replaced with 1 combi-weapon.
- This model can be equipped with 1 Chaos familiar.
- Wargear: Chaos Familiar, Infernal Gaze, Force weapon
- Replace combi-bolter pick 1: Combi-bolter, Combi-weapon
- Weapon Upgrades: Weapon Modifications, Crusade Relic Upgrades