M
5"
T
5
SV
2+
4+INV
W
5
LD
6+
OC
1
⌀ 40mm
This model is equipped with: combi-bolter; Infernal Gaze; force weapon.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Combi-bolter [Rapid fire 2] | 24" | 2 | 3+ | 4 | 0 | 1 |
| Combi-weapon [Anti-infantry 4+, Devastating wounds, Rapid fire 1] | 24" | 1 | 4+ | 4 | 0 | 1 |
| Infernal Gaze – witchfire [Psychic] | 24" | D6 | 3+ | 5 | -1 | D3 |
| Infernal Gaze – focused witchfire [Devastating wounds, Hazardous, Psychic] | 24" | D6 | 3+ | 6 | -2 | D3 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Force weapon [Psychic] | Melee | 4 | 3+ | 6 | -1 | D3 |
CORE Deep Strike, Leader
FACTION Dark Pacts
Warptime (Psychic): While this model is leading a unit, you can re-roll Advance and Charge rolls made for that unit.
Death Hex (Psychic): At the start of your Shooting phase, one Psyker with this ability can use it. If it does, select one enemy unit within 12" of and visible to that PSYKER and roll one D6: on a 1, that PSYKER’s unit suffers D3 mortal wounds; on a 2+, until the start of your next Movement phase, each time an attack targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1.
Chaos Familiar: Once per battle, when an attack is allocated to the bearer, you can change the Damage characteristic to 0.
Leader: This model can be attached to: Chaos Terminator Squad.
⚄ MathHammer — average damage calculator
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- 1 Sorcerer in Terminator Armour
- This model’s combi-bolter can be replaced with 1 combi-weapon.
- This model can be equipped with 1 Chaos familiar.