Dakkapedia

Terrax-pattern Termite

Adeptus Mechanicus
2001 model
M 8"
T 10
SV 3+ -INV
W 14
LD 6+
OC 2
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This model is equipped with: Terrax melta cutter; 2 combi-bolters; Termite drill.

RANGED WEAPONSRANGEABSSAPD
Combi-bolter [Rapid fire 2] 24"24+401
Heavy flamer [Ignores cover, Torrent] 12"D6N/A5-11
Terrax melta cutter [Melta 2] 12"54+9-4D6
Twin volkite charger [Devastating wounds, Twin-linked] 18"24+502
MELEE WEAPONSRANGEAWSSAPD
Termite drill [Anti-vehicle 3+] Melee64+14-2D3+3
ABILITIES

CORE Deadly Demise D3, Deep Strike

FACTION Doctrina Imperatives

Termite Assault: This model must start the battle in Reserves, but neither it nor any units embarked within it are counted towards any limits placed on the maximum number of Reserves units you can start the battle with. This model can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules. Any units embarked within this model can disembark after it has been set up on the battlefield, and if they do they must be set up more than 9" away from all enemy models.
Damaged: 1-5 wounds remaining While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Terrax-pattern Termite
WARGEAR OPTIONS
  • This model’s 2 combi-bolters can be replaced with one of the following
    • 2 heavy flamers
    • 2 twin volkite chargers
TRANSPORT

This model has a transport capacity of 12 Adeptus Mechanicus Infantry models. It cannot transport Jump Pack or Kataphron models.

Stratagems you can use on this unit (28)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
PRE-CALIBRATED PURGE SOLUTION 1CP · Rad-Zone Corps · Shooting phase
LETHAL DOSAGE 1CP · Rad-Zone Corps · Shooting phase
CACHED ACQUISITION 1CP · Explorator Maniple · Any phase
PRIORITY RECLAMATION 1CP · Explorator Maniple · Fight phase
AUTO-ORACULAR RETRIEVAL 2CP · Explorator Maniple · Shooting phase
REACTIVE SAFEGUARD 1CP · Explorator Maniple · Charge phase
MOTIVE IMPERATIVE 1CP · Cohort Cybernetica · Command phase
AUTO-DIVINATORY TARGETING 1CP · Cohort Cybernetica · Command phase
MACHINE SPIRIT RESURGENT 1CP · Cohort Cybernetica · Command phase
MACHINE SUPERIORITY 1CP · Cohort Cybernetica · Command phase
TRANSCENDENT COGITATION 1CP · Cohort Cybernetica · Command phase
BENEVOLENCE OF THE OMNISSIAH 1CP · Cohort Cybernetica · Command phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
ERADICATION PROTOCOLS 1CP · Haloscreed Battle Clade · Shooting or Fight phase
TARGETING OVERRIDE 1CP · Haloscreed Battle Clade · Shooting or Fight phase
NEURAL OVERLOAD 1CP · Haloscreed Battle Clade · Movement phase
GUIDED RETREAT 1CP · Haloscreed Battle Clade · Movement phase
SERVO‑DRIVEN CHARGE 1CP · Eradication Cohort · Fight phase
UNRELENTING AGGRESSION 1CP · Eradication Cohort · Movement phase

🔍 Find model image · Source (wahapedia)