M
6"
T
3
SV
3+
5+INV
W
4
LD
6+
OC
1
⌀ 32mm
This model is equipped with: executioner greatblade.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Master-crafted boltgun [Rapid fire 1] | 24" | 1 | 2+ | 4 | 0 | 2 |
| Witchseeker flamer [Ignores cover, Torrent] | 12" | D6 | N/A | 4 | 0 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon | Melee | 3 | 2+ | 3 | 0 | 1 |
| Executioner greatblade [Anti-psyker 5+, Devastating wounds] | Melee | 3 | 2+ | 5 | -2 | 2 |
CORE Leader, Scouts 6"
Seeker’s Instincts: While this model is leading a unit, add 2" to the Move characteristic of models in that unit and add 2 to Advance and Charge rolls made for that unit.
Daughter of the Abyss: This model has the Feel No Pain 3+ ability against Psychic Attacks and mortal wounds.
Corner the Quarry: Each time an enemy unit (excluding MONSTERS and VEHICLES) that is within Engagement Range of this model’s unit Falls Back, all models in that enemy unit must take a Desperate Escape test. When doing so, if that enemy unit is Battle-shocked, subtract 1 from each of those tests.
Leader: This model can be attached to: Prosecutors, Vigilators, Witchseekers.
⚄ MathHammer — average damage calculator
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- 1 Knight-Centura
- This model’s executioner greatblade can be replaced with one of the following:
- 1 master-crafted boltgun and 1 close combat weapon
- 1 Witchseeker flamer and 1 close combat weapon