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Custodian Guard With Adrasite And Pyrithite Spears

Adeptus Custodes
2501st unit
2605 models
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Custodian Guard With Adrasite And Pyrithite Spears datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 6"
T 6
SV 2+ 4+INV
W 3
LD 6+
OC 2
⌀ 40mm

Every model is equipped with: adrasite spear.

RANGED WEAPONSRANGEABSSAPD
Adrasite spear 18"12+5-23
Pyrithite spear [Melta 2] 12"12+9-4D6
MELEE WEAPONSRANGEAWSSAPD
Adrasite spear Melee52+7-22
Pyrithite spear Melee52+7-22
ABILITIES

CORE Deep Strike

FACTION Martial Ka’tah

Stand Vigil: When a model in this unit makes an attack, re-roll a Wound roll of 1. While this unit is within range of an objective marker you control, you may re-roll the Wound roll instead.
No Foe Shall Stand: Once per battle, at the start of your Shooting phase, this unit may use this ability. If it does, until the phase ends, ranged weapons carried by its models gain the [LETHAL HITS] and [IGNORES COVER] abilities.
CUSTODIAN GUARD: If an ADEPTUS CUSTODES model from your army with the Leader ability could attach to a Custodian Guard unit, it may attach to this unit instead.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 5 Custodian Guard with Adrasite and Pyrithite Spears
WARGEAR OPTIONS
  • Any number of models can each have their adrasite spear replaced with 1 pyrithite spear.
LOADOUT CHOICES
  • 5 Custodian Guard pick 5: Custodian Guard (Adrasite spear), Custodian Guard (Pyrithite spear)
Stratagems you can use on this unit (29)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
ARCANE GENETIC ALCHEMY 1CP · Shield Host · Any phase
AVENGE THE FALLEN 1CP · Shield Host · Fight phase
UNWAVERING SENTINELS 1CP · Shield Host · Fight phase
MULTIPOTENTIALITY 1CP · Shield Host · Movement phase
ARCHEOTECH MUNITIONS 1CP · Shield Host · Shooting phase
HUNT AS ONE 1CP · Talons Of The Emperor · Movement phase
TALONS INTERLOCKED 1CP · Talons Of The Emperor · Shooting phase
EMPYRIC SEVERANCE 1CP · Talons Of The Emperor · Shooting or Fight phase
EMPEROR’S EXECUTIONERS 2CP · Talons Of The Emperor · Fight phase
TALONED PINCER 1CP · Talons Of The Emperor · Movement phase
SHIELD OF HONOUR 1CP · Talons Of The Emperor · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
EMPEROR’S VENGEANCE 1CP · Solar Spearhead · Fight phase
WRATHFUL ADVANCE 1CP · Solar Spearhead · Fight phase
PUNISHMENT INESCAPABLE 1CP · Solar Spearhead · Shooting phase
DEFIANT TO THE LAST 1CP · Lions of the Emperor · Fight phase
PEERLESS WARRIOR 1CP · Lions of the Emperor · Fight phase
MANOEUVRE AND FIRE 1CP · Lions of the Emperor · Movement phase
SWIFT AS THE EAGLE 1CP · Lions of the Emperor · Shooting phase

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