Dakkapedia

The setting

In the grim darkness of the far future, there is only war. A primer on the factions, gods and history of Warhammer 40,000. See also the full timeline →

The major powers

The Imperium of Man

A vast, oppressive, decaying theocracy of a million worlds ruled in the name of the undying God-Emperor.

Humanity's galaxy-spanning empire is a grimdark theocracy that venerates the half-dead Emperor interred on the Golden Throne. It fights with the sheer mass of the Astra Militarum, the transhuman Space Marines, the tech-worshipping Adeptus Mechanicus and the zealous Adepta Sororitas. Its defining tragedy is that the Emperor preached atheism yet became a god, and the Imperium stagnates, hoarding lost technology it no longer understands. In the Era Indomitus the resurrected Primarch Guilliman leads a desperate crusade to hold an Imperium fighting on every front.

Notable: The Emperor, Roboute Guilliman, Lion El'Jonson, Marneus Calgar, Commander Dante, Saint Celestine

The Forces of Chaos

Corrupted traitors, daemons and the four Ruinous Powers waging an eternal Long War against the Imperium.

Chaos comprises the daemonic legions of the four Dark Gods and the mortal followers who serve them, chief among them the traitor Space Marine Legions who fell during the Horus Heresy. Sheltered in the time-warped Eye of Terror, Heresy-era champions like Abaddon and the Daemon Primarchs endure into M41 to launch periodic Black Crusades. They are driven by raw emotion made manifest — Khorne's rage, Nurgle's despair, Tzeentch's ambition, Slaanesh's excess.

Notable: Abaddon the Despoiler, Magnus the Red, Mortarion, Angron, Fulgrim, Ahriman, Be'lakor

Aeldari (Eldar)

A dying, ancient elder race of psychics whose decadence birthed Slaanesh and doomed them to be hunted at death.

The Aeldari once ruled the galaxy but their hubris created Slaanesh, whose birth devoured most of their species. The survivors are scattered into the ascetic Craftworld Asuryani of the Path System, the fringe Exodites and the warrior-poet Harlequins of Cegorach. Their souls burn so brightly that Slaanesh devours any unprotected Aeldari at death, so they use soulstones interred in their Craftworlds' Infinity Circuits. They fight with refined, fragile precision, awaiting the awakening of their death-god Ynnead.

Notable: Eldrad Ulthran, Yvraine

Necrons

An ancient race of soulless undying robots awakening from sixty million years of slumber to reclaim the galaxy.

Once the fragile, death-obsessed Necrontyr, the Necrons traded their flesh and souls for immortal living-metal bodies in the biotransference that fed the C'tan. They slept for sixty million years and now wake unevenly to rebuild their dynastic empire. Only the highest nobility retain real personality. Under the returned Silent King they pursue the Pariah Nexus, vast null-fields meant to nullify psychic powers and disrupt the Tyranid Hive Mind.

Notable: Szarekh the Silent King, Imotekh the Stormlord, Trazyn the Infinite

Orks

A brutal, comical, ever-expanding fungal warrior race that lives only to fight — and grows stronger the more it does.

Descended from the Old Ones' Krork shock-troops, the Orks are a green-skinned species engineered for war who reproduce via spores and worship the twin gods Gork and Mork. They live for the joy of battle, gathering into ever-larger WAAAGH! that gain self-fulfilling psychic momentum. Their jury-rigged tech works largely because they collectively believe it will. Under Ghazghkull Thraka they have launched the prophesied Great WAAAGH!

Notable: Ghazghkull Thraka

Tyranids

An extragalactic swarm, the Great Devourer, that consumes all biomass and reprocesses it into more living weapons.

The Tyranids strip entire worlds of all life, reprocessing the biomass into living ships and warriors. Every creature is coordinated by the gestalt Hive Mind and preceded by the Shadow in the Warp, which drowns astropathic communication and isolates systems before they are devoured. Major Hive Fleets like Behemoth, Kraken and the colossal Leviathan attack relentlessly from beyond the galactic plane. They are a mindless, unstoppable tide of pure hunger.

T'au Empire

A young, idealistic, technologically advanced xenos civilization expanding under the philosophy of the Greater Good.

The T'au are a comparatively young species united under the Tau'va — the Greater Good — which subordinates the individual to collective progress. Divided into castes, their armies favour advanced ranged firepower, battlesuits, drones and mobile high-tech warfare over close combat. They expand through Sphere Expansions blending conquest with diplomacy; Commander Shadowsun's Fifth Sphere renewed their growth.

Notable: Commander Shadowsun

Drukhari (Dark Eldar)

Sadistic Aeldari raiders of the hidden city Commorragh who must torture others to stave off the death of their souls.

The Drukhari are the unrepentant heirs of the Aeldari pleasure cults, surviving the Fall hidden within the Webway city of Commorragh. Slaanesh leeches their souls while they still live, so they raid realspace to harvest the pain and souls of captives — a craving called the Thirst. They are lightning-fast piratical raiders who strike from the Webway and vanish, the dark mirror of their ascetic Craftworld kin.

The Chaos Gods

Khorne 8

The Blood God / Lord of Rage

Khorne embodies martial fury and is generally reckoned the first Chaos God to awaken. He cares only for bloodshed and skulls taken in his name: 'Blood for the Blood God! Skulls for the Skull Throne!' He despises Slaanesh above all.

  • Domain: Hate, rage, war, bloodshed and slaughter
  • Champions: The World Eaters (Angron)
  • Realm: The Brass Citadel atop a mountain of skulls in a lake of blood
  • Rival: Slaanesh

Nurgle 7

The Plague God / Grandfather Nurgle

Nurgle is the jovial, paternal god of entropy whose followers find perverse comfort and belonging in decay. His daemons include Great Unclean Ones, Plaguebearers and Nurglings. He opposes Tzeentch in the struggle of decay versus change.

  • Domain: Disease, decay and despair — but also love, endurance and survival
  • Champions: The Death Guard (Mortarion)
  • Realm: The Garden of Nurgle, where the caged goddess Isha is held
  • Rival: Tzeentch

Tzeentch 9

The Changer of Ways / Architect of Fate

Tzeentch is the greatest sorcerer in the Warp, fed by the desire for a better tomorrow. His endless machinations scattered the infant Primarchs through the Warp. His daemons include Lords of Change, Horrors and Flamers.

  • Domain: Change, ambition, hope, sorcery, scheming and mutation
  • Champions: The Thousand Sons (Magnus; Ahriman)
  • Realm: The Crystal Labyrinth with the Impossible Fortress at its centre
  • Rival: Nurgle

Slaanesh 6

The Prince of Pleasure / She Who Thirsts

Slaanesh is the last of the four gods and the only one firmly dated, born ~M29-M31 from the Fall of the Eldar in a birth so violent it created the Eye of Terror. To the Aeldari it is the Great Enemy that devours their souls at death.

  • Domain: Lust, excess, indulgence and perfection — and pain
  • Champions: The Emperor's Children (Fulgrim; Lucius)
  • Realm: The Palace of Slaanesh
  • Rival: Khorne

Key characters

The Emperor of MankindImperiumThe immortal God-Emperor and founder of the Imperium, mortally wounded by Horus and interred on the Golden Throne for 10,000 years.
Roboute GuillimanImperiumPrimarch of the Ultramarines and author of the Codex Astartes, resurrected in 999.M41 and now Lord Commander of the Imperium.
Lion El'JonsonImperiumPrimarch of the Dark Angels, returned in early M42 from a Warp-adjacent realm as 'Knight of Nihilus'.
Belisarius CawlImperiumArchmagos Dominus and architect of the Primaris Marines, who helped resurrect Guilliman.
Saint CelestineImperiumThe 'Living Saint' of the Adepta Sororitas, repeatedly resurrected in service of the Emperor.
Abaddon the DespoilerChaosWarmaster of Chaos and Master of the Black Legion, who led the 13th Black Crusade that broke Cadia.
Magnus the RedChaosDaemon Primarch of the Thousand Sons, a peerless sorcerer devoted to Tzeentch.
MortarionChaosDaemon Primarch of the Death Guard and champion of Nurgle, who waged the Plague Wars against Guilliman.
AngronChaosDaemon Primarch of the World Eaters and champion of Khorne, driven by the Butcher's Nails.
FulgrimChaosDaemon Primarch of the Emperor's Children and champion of Slaanesh, who mortally wounded Guilliman at Thessala.
Szarekh, the Silent KingNecronsLast ruler of the Necron Triarch and author of biotransference, returned in 744.M41 to fight the Tyranids.
Trazyn the InfiniteNecronsAn eccentric Necron collector who helped activate Cadia's Pylons alongside Belisarius Cawl.
Ghazghkull ThrakaOrksThe most feared Ork Warlord, the 'Beast of Armageddon' and prophet of Gork and Mork.
Eldrad UlthranAeldariThe greatest Craftworld Farseer of Ulthwe, who helped rouse Ynnead and evacuate Cadia's survivors.
YvraineAeldariThe Emissary of Ynnead and leader of the Ynnari, who helped resurrect Guilliman.
Commander ShadowsunT'au EmpireThe foremost T'au commander and architect of the Fifth Sphere Expansion.

Where the canon is deliberately vague

Part of 40k's charm: some of the biggest questions are left unanswered on purpose.

The Emperor's origins and nameThe single biggest intentional blank in 40k; GW has refused for 40+ years to confirm his origins. The shaman-suicide myth is explicitly a legend only the Emperor himself remembers.
The two lost Primarchs and Legions (II and XI)The IInd and XIth Legions and their Primarchs were created, then every record deliberately deleted as 'the Forgotten and the Purged'. Their names and fate are not defined in canon — by design.
The Thunder Warriors' fateThe fate of the Emperor's first super-soldiers is ambiguous: official myth says all died at Mount Ararat, while the darker canon is that the Emperor culled them as too unstable.
The status of the C'tan5th Edition retconned the C'tan from active galaxy-gods served by the Necrons into shattered, enslaved shards mastered by them.
The Chaos Gods' awakening datesLegacy lore tied their awakening to human history; current canon says they stirred billions of years ago. Only Slaanesh's birth is firmly dated.
The Great Rift's true causeDeliberately over-determined; the Fall of Cadia is called 'one of the key theories', not the sole confirmed answer — and Cadia's destruction was itself a 2017 retcon.
The current date ('M42')Whether the present is even M42 is left in doubt by design, via the in-universe Chronostrife and Warp temporal distortion.
What the Emperor said to GuillimanWhat the Emperor communicated to the resurrected Guilliman is never revealed, described only as 'all the enlightenment he required'.
The Rubicon Primaris mortality rateThe oft-cited ~60% mortality rate for old Marines crossing the Rubicon Primaris is in-universe rumour, not an official figure.