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Plasma Obliterator Legends

Unaligned Forces
2251 model
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Plasma Obliterator datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M -
T 13
SV 2+ -INV
W 18
LD 7+
OC 0
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This model is equipped with: plasma obliterator.

RANGED WEAPONSRANGEABSSAPD
Plasma obliterator – standard [Blast] 48"D6+35+9-33
Plasma obliterator – supercharge [Blast, Hazardous] 48"D6+35+10-44
ABILITIES

CORE Deadly Demise D6, Firing Deck 10

FACTION Unaligned Forces

Emergency Plasma Vents: Whenever this FORTIFICATION suffers a mortal wound from a failed Hazardous test, roll one D6; on a 4+ that wound is not lost.
Reinforced Cover: Each time a ranged attack is allocated to a model that is not fully visible to every model in the attacking unit because of this FORTIFICATION, that model has the Benefit of Cover against that attack.
FORTIFICATION: While an enemy unit is only within Engagement Range of one or more Fortifications from your army: that unit can still be chosen as the target of ranged attacks, but each such attack (unless made with a Pistol) suffers a -1 penalty to its Hit roll; and its models do not have to take Desperate Escape tests for Falling Back while Battle-shocked, except any that would move over enemy models in doing so.
Damaged: 1-6 wounds remaining While this model has 1-6 wounds left, subtract 1 from the Hit roll for every attack it makes.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Plasma Obliterator
WARGEAR OPTIONS
  • None
TRANSPORT

This FORTIFICATION has a transport capacity of 20 Infantry models. Each model with a Wounds characteristic of 3 or more takes up the space of 2 models. It cannot transport non-CHARACTER models with a Wounds characteristic of 4 or more.

Stratagems you can use on this unit (8)
COMMAND RE-ROLL 1CP · Any phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase

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