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Castellum Stronghold Legends

Unaligned Forces
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Castellum Stronghold datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M -
T 13
SV 2+ -INV
W 50
LD 6+
OC 0
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This model is equipped with: nothing.

RANGED WEAPONSRANGEABSSAPD
Castellum air defence missiles [Anti-fly 2+] 48"D64+9-2D6
Castellum battle cannon [Blast] 48"D6+34+10-13
Castellum Icarus quad lascannon [Anti-fly 2+, Twin-linked] 48"24+12-3D6+1
Multi-melta [Melta 2] 18"24+9-4D6
Twin assault cannon [Devastating wounds, Twin-linked] 24"64+601
Twin heavy bolter [Sustained hits 1, Twin-linked] 36"34+5-12
Twin heavy flamer [Ignores cover, Torrent, Twin-linked] 12"D6N/A5-12
Twin lascannon [Twin-linked] 48"14+12-3D6+1
Whirlwind castellan launcher [Blast, Indirect fire] 72"D6+34+8-22
ABILITIES

CORE Deadly Demise 3D6, Firing Deck 45

FACTION Unaligned Forces

Reinforced Cover: Each time a ranged attack is allocated to a model that is not fully visible to every model in the attacking unit because of this FORTIFICATION, that model has the Benefit of Cover against that attack.
Stronghold: Friendly INFANTRY models may be set up on, or finish any move on, the roof section of this FORTIFICATION. Any friendly model may be set up on, or finish any move on, its ramp or platform section.
FORTIFICATION: While an enemy unit is only within Engagement Range of one or more Fortifications from your army: that unit can still be chosen as the target of ranged attacks, but each such attack (unless made with a Pistol) suffers a -1 penalty to its Hit roll; and its models do not have to take Desperate Escape tests for Falling Back while Battle-shocked, except any that would move over enemy models in doing so.
MIGHTY EDIFICE: You may only include this FORTIFICATION in games of Onslaught size or larger.
Comms Antenna: During your Command phase, if at least one CHARACTER model is embarked within this FORTIFICATION, roll one D6; on a 5+ you gain 1CP.
Damaged: 1-15 wounds remaining While this model has 1-15 wounds remaining, subtract 1 from the Hit roll each time it makes an attack.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Castellum Stronghold
WARGEAR OPTIONS
  • This model can be equipped with up to three of the following (but cannot be equipped with duplicates of the same weapon):
    • 1 Castellum air defence missiles
    • 1 multi-melta
    • 1 twin assault cannon
    • 1 twin heavy bolter
    • 1 twin heavy flamer
    • 1 twin lascannon
  • This model can be equipped with up to two of the following (but cannot be equipped with duplicates of the same weapon):
    • 1 Castellum air defence missiles
    • 1 Castellum battle cannon
    • 1 Castellum Icarus quad lascannon
    • 1 multi-melta
    • 1 twin heavy bolter
    • 1 twin assault cannon
    • 1 twin heavy flamer
    • 1 twin lascannon
    • 1 Whirlwind castellan launcher
    • Comms antenna
TRANSPORT

This FORTIFICATION has a transport capacity of 60 INFANTRY models. Each model with a Wounds characteristic of 3 or more takes up the space of 2 models. It cannot transport non-CHARACTER models with a Wounds characteristic of 4 or more.

Stratagems you can use on this unit (7)
COMMAND RE-ROLL 1CP · Any phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase

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