Dakkapedia

Bastion

Unaligned Forces
2751 model
M -
T 13
SV 2+ -INV
W 18
LD 7+
OC 0
⌀ Use model

This model is equipped with: 4 heavy bolters.

RANGED WEAPONSRANGEABSSAPD
Heavy bolter [Sustained hits 1] 36"34+5-12
Icarus lascannon [Anti-fly 2+] 48"15+12-3D6+1
Quad-gun [Anti-fly 3+, Twin-linked] 48"45+9-13
ABILITIES

CORE Deadly Demise D6, Firing Deck 10

FACTION Unaligned Forces

Reinforced Cover: Each time a ranged attack is allocated to a model, if that model is not fully visible to every model in the attacking unit because of this FORTIFICATION, that model has the Benefit of Cover against that attack.
Roof Access: Friendly INFANTRY models can be set up or end any type of move on top of the roof section of this FORTIFICATION.
FORTIFICATION: While an enemy unit is only within Engagement Range of one or more Fortifications from your army:
  • That unit can still be selected as the target of ranged attacks, but each time such an attack is made, unless it is made with a Pistol, subtract 1 from the Hit roll.
  • Models in that unit do not need to take Desperate Escape tests due to Falling Back while Battle-shocked, except for those that will move over enemy models when doing so.
Comms Antenna: In your Command phase, if one or more CHARACTER models are embarked within this FORTIFICATION, roll one D6: on a 5+, you gain 1CP.
Damaged: 1-6 wounds remaining While this model has 1-6 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
⚄ MathHammer — average damage calculator

Loading calculator…

UNIT COMPOSITION
  • 1 Bastion
WARGEAR OPTIONS
  • This model can be equipped with one of the following:
    • 1 comms antenna
    • 1 Icarus lascannon
    • 1 quad-gun
TRANSPORT

This FORTIFICATION has a transport capacity of 15 INFANTRY models. Each model with a Wounds characteristic of 3 or more takes up the space of 2 models. It cannot transport non-CHARACTER models with a Wounds characteristic of 4 or more.

Stratagems you can use on this unit (8)
COMMAND RE-ROLL 1CP · Any phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase

🔍 Find model image · Source (wahapedia)