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Knight Defender

Imperial Knights
4001st unit
4202nd+ unit
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Knight Defender datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 10"
T 11
SV 3+ 4+INV
W 26
LD 6+
OC 10
⌀ 170 x 109mm

This model is equipped with: conversion beam obliterator; plasma executor; twin incendine combustor; phosphor blaster; titanic feet.

RANGED WEAPONSRANGEABSSAPD
Conversion beam obliterator [Conversion, Sustained hits d3] 36"33+12-24
Plasma executor – standard [Blast] 36"D6+33+8-22
Plasma executor – supercharge [Blast, Hazardous] 36"D6+33+9-33
Phosphor blaster [Ignores cover, Rapid fire 1] 24"13+501
Twin incendine combustor [Ignores cover, Torrent, Twin-linked] 12"D6N/A6-11
MELEE WEAPONSRANGEAWSSAPD
Titanic feet Melee44+8-12
ABILITIES

CORE Deadly Demise D6

FACTION Code Chivalric, Super-heavy Walker

Defender’s Duty (Bondsman): While a model is affected by this ability, each time an attack is allocated to it, subtract 1 from that attack's Damage characteristic.
Selfless Protector: Each time a ranged attack is allocated to an Imperial Knights model from your army, if that model is not fully visible to every model in the attacking unit because of this Knight Defender model, it has the Benefit of Cover and a 4+ invulnerable save against that attack.
Conversion: Each time an attack is made with this weapon, if the target is more than 18" from the bearer, an unmodified successful Hit roll of 4+ scores a Critical Hit.
Invulnerable Save: 4+ — * applies against ranged attacks only.
Damaged: 1-9 wounds remaining While this model has 1-9 wounds remaining, subtract 5 from its Objective Control characteristic and, each time it makes an attack, subtract 1 from the Hit roll.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Knight Defender
LOADOUT CHOICES
  • Wargear: Twin incendine combustor, Conversion beam obliterator, Plasma executor, Phosphor blaster, Titanic feet
  • Weapon Upgrades: Weapon Modifications, Crusade Relic Upgrades
Stratagems you can use on this unit (46)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
OMNISSIAH’S GRACE 1CP · Questor Forgepact · Any phase
VENGEANCE OF THE MACHINE CULT 1CP · Questor Forgepact · Any phase
BONDED IMPERATIVE 1CP · Questor Forgepact · Command phase
MACHINE FOCUS 1CP · Questor Forgepact · Command phase
AGGRESSION BEGETS AGGRESSION 1CP · Questor Forgepact · Shooting phase
THRONEGHEIST FURY 1CP · Questor Forgepact · Movement phase
RUN THEM THROUGH! 1CP · Valourstrike Lance · Fight phase
THUNDERSTOMP 1CP · Valourstrike Lance · Fight phase
FULL TILT 2CP · Valourstrike Lance · Movement phase
VOW OF RETRIBUTION 1CP · Valourstrike Lance · Shooting phase
TACTICAL FOIL 1CP · Valourstrike Lance · Movement phase
ROTATE ION SHIELDS 1CP · Valourstrike Lance · Shooting phase
DRIVE THEM OUT! 1CP · Gate Warden Lance · Shooting phase
LANCEBREAKER 1CP · Gate Warden Lance · Fight phase
STEADFAST SUPERIORITY 1CP · Gate Warden Lance · Fight phase
MARSHAL THE DEFENCE 1CP · Gate Warden Lance · Movement phase
TITANIC BOMBARDMENT 1CP · Gate Warden Lance · Shooting phase
FORTRESS OF INTIMIDATION 1CP · Gate Warden Lance · Charge phase
COURAGEOUS STAND 1CP · Questoris Companions · Shooting or Fight phase
TITANIC DUEL 1CP · Questoris Companions · Shooting or Fight phase
MOMENT OF GLORY 1CP · Questoris Companions · Fight phase
HERO’S TREAD 1CP · Questoris Companions · Command phase
UNSTOPPABLE WARRIOR 2CP · Questoris Companions · Movement phase
DRIVEN BY THE PAST 1CP · Questoris Companions · Charge phase
VIRTUE OF COURAGE 1CP · Spearhead-At-Arms · Fight phase
EXEMPLAR’S WISDOM 1CP · Spearhead-At-Arms · Shooting phase
MANTLE OF THE MENTOR 1CP · Spearhead-At-Arms · Shooting phase
THIN THEIR RANKS 1CP · Spearhead-At-Arms · Shooting phase
SQUIRES OFTHE HUNT 1CP · Spearhead-At-Arms · Fight phase
NOBLE SACRIFICE 1CP · Freeblade Company · Any phase
STRENGTH FROM EXILE 1CP · Freeblade Company · Shooting or Fight phase
FULL TILT 1CP · Freeblade Company · Movement phase
POINT‑BLANK BARRAGE 1CP · Freeblade Company · Shooting phase
SURVIVOR OF STRIFE 1CP · Freeblade Company · Shooting phase

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