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Veteran Bike Squad Legends

Imperial Agents
703 models
1406 models
🔍 See the model

Veteran Bike Squad datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 12"
T 5
SV 3+ -INV
W 3
LD 6+
OC 2
⌀ 75 x 25mm

Every model is equipped with: bolt pistol; close combat weapon; twin boltgun.

RANGED WEAPONSRANGEABSSAPD
Bolt pistol [Pistol] 12"13+401
Long Vigil ranged weapon [Anti-infantry 4+, Devastating wounds, Rapid fire 1] 24"14+401
Twin boltgun [Twin-linked] 24"23+401
MELEE WEAPONSRANGEAWSSAPD
Close combat weapon Melee33+401
Long Vigil melee weapon Melee33+5-21
Xenophase blade [Devastating wounds] Melee43+5-21
ABILITIES

FACTION Assigned Agents

Turbo-boost: When this unit Advances, do not roll for the Advance. Instead, add 6" to the Move characteristic of models in this unit until the end of the phase.
Astartes Shield: The bearer has a 4+ invulnerable save.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Veteran Biker Sergeant
  • 2-5 Veteran Bikers
WARGEAR OPTIONS
  • The Veteran Biker Sergeant can be equipped with one of the following:
    • 1 Long Vigil ranged weapon
    • 1 Long Vigil melee weapon
    • 1 xenophase blade
    • 1 Astartes shield
  • Any number of Veteran Biker models can each be equipped with 1 Long Vigil melee weapon.
Stratagems you can use on this unit (18)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
ARMOUR OF CONTEMPT 1CP · Ordo Xenos Alien Hunters · Shooting or Fight phase
ADAPTIVE TACTICS 1CP · Ordo Xenos Alien Hunters · Command phase
EXACT PUNISHMENT 1CP · Ordo Hereticus Purgation Force · Shooting phase
VIOLENT ACQUISITION 2CP · Imperialis Fleet · Shooting or Fight phase
EMPEROR’S WILL 1CP · Imperialis Fleet · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PRIME TARGET 1CP · Veiled Blade Elimination Force · Shooting or Fight phase
BLIND GRENADES 1CP · Veiled Blade Elimination Force · Charge phase

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