Navigator datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
6"
T
3
SV
5+
4+INV
W
3
LD
7+
OC
1
⌀ 32mm
This model is equipped with: laspistol; force-orb cane.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Laspistol [Pistol] | 12" | 1 | 4+ | 3 | 0 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Force-orb cane [Psychic] | Melee | 3 | 4+ | 6 | -1 | D3 |
CORE Leader
FACTION Assigned Agents
Gaze into the Empyrean (Psychic): Enemy units arriving as Reinforcements cannot be set up within 12" of this model.
Third Eye (Psychic): At the start of your Shooting phase, pick one enemy unit within 12" of and visible to this model. It must take a Battle-shock test with -2 to the result if it is INFANTRY. On a failed test, that enemy unit suffers 3 mortal wounds.
Leader: This model can be attached to: Imperial Navy Breachers, Voidsmen-at-arms.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Navigator
- Wargear: Force-orb cane, Laspistol
- Weapon Upgrades: Weapon Modifications, Crusade Relic Upgrades