Jokaero Weaponsmith datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
6"
T
3
SV
5+
4+INV
W
2
LD
7+
OC
0
⌀ 25mm
Every model is equipped with: Jokaero weapons; close combat weapon.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Jokaero weapons – scattered [TORRENT] | 12" | D6 | N/A | 4 | 0 | 1 |
| Jokaero weapons – focused | 24" | 1 | 4+ | 10 | -1 | 3 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon | Melee | 2 | 5+ | 4 | 0 | 1 |
CORE Leader
FACTION Assigned Agents
Inconceivable Augmentation: While this model leads a unit, ranged weapons carried by models in that unit gain [LETHAL HITS].
A Weaponsmith, Not a Warlord: This model cannot be your WARLORD. While an Inquisitor model leads a unit containing one or more JOKAERO WEAPONSMITH models, those JOKAERO WEAPONSMITH models have an Objective Control characteristic of 1.
INQUISITORIAL AGENT: If your Army Faction is not AGENTS OF THE IMPERIUM, raise the maximum allowed Character units in your army by 1 for each distinct pairing of one Inquisitorial Agents unit with one JOKAERO WEAPONSMITH unit in your army.
Leader: This model can be attached to: Inquisitorial Agents.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Jokaero Weaponsmith
- None