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Jokaero Weaponsmith Legends

Imperial Agents
301 model
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Jokaero Weaponsmith datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 6"
T 3
SV 5+ 4+INV
W 2
LD 7+
OC 0
⌀ 25mm

Every model is equipped with: Jokaero weapons; close combat weapon.

RANGED WEAPONSRANGEABSSAPD
Jokaero weapons – scattered [TORRENT] 12"D6N/A401
Jokaero weapons – focused 24"14+10-13
MELEE WEAPONSRANGEAWSSAPD
Close combat weapon Melee25+401
ABILITIES

CORE Leader

FACTION Assigned Agents

Inconceivable Augmentation: While this model leads a unit, ranged weapons carried by models in that unit gain [LETHAL HITS].
A Weaponsmith, Not a Warlord: This model cannot be your WARLORD. While an Inquisitor model leads a unit containing one or more JOKAERO WEAPONSMITH models, those JOKAERO WEAPONSMITH models have an Objective Control characteristic of 1.
INQUISITORIAL AGENT: If your Army Faction is not AGENTS OF THE IMPERIUM, raise the maximum allowed Character units in your army by 1 for each distinct pairing of one Inquisitorial Agents unit with one JOKAERO WEAPONSMITH unit in your army.
Leader: This model can be attached to: Inquisitorial Agents.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Jokaero Weaponsmith
WARGEAR OPTIONS
  • None
Stratagems you can use on this unit (22)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
EXACT PUNISHMENT 1CP · Ordo Hereticus Purgation Force · Shooting phase
VIOLENT ACQUISITION 2CP · Imperialis Fleet · Shooting or Fight phase
EMPEROR’S WILL 1CP · Imperialis Fleet · Movement phase
DISPLACER FIELD 1CP · Imperialis Fleet · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PRIME TARGET 1CP · Veiled Blade Elimination Force · Shooting or Fight phase
HYPERSTIMMS 2CP · Veiled Blade Elimination Force · Shooting or Fight phase
WILL‑SAPPING SALVO 1CP · Veiled Blade Elimination Force · Shooting phase
ORBITAL OVERSIGHT 1CP · Veiled Blade Elimination Force · Shooting phase
ENSNARING TRAP 1CP · Veiled Blade Elimination Force · Charge phase

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